Search found 11 matches
- Mon Sep 24, 2012 4:45 pm
- Forum: Arma 2 Folk: After Action Reports
- Topic: [Sun] 23 Sept 2012 (Storytime)
- Replies: 6
- Views: 8057
Re: [Sun] 23 Sept 2012 (Storytime)
Greetings comrades! Just popping in to call out a hurrah for the session yesterday. Also to apologise for letting down comrade Fer and his excellent fireteam of cannon fodder brave soldiers as my computer stopped responding to the server. I hope you manage to die The Glorious Death Of Not Managing T...
- Mon Sep 03, 2012 7:06 am
- Forum: Arma 2 Folk: After Action Reports
- Topic: [Sun] 02 Sep 2012 (What are the rules of-- )
- Replies: 23
- Views: 24194
Re: [Sun] 02 Sep 2012 (What are the rules of-- )
I have to add in a bit on the AI and Chernarus discussion. First of all - spotting works OK for AI. Not flawlessly, but quite alright. It doesn't see through grass, it doesn't see through foliage, it doesn't see through buildings. However it is smart enough to estimate your position if you run out o...
- Sun Sep 02, 2012 9:56 pm
- Forum: Arma 2 Folk: After Action Reports
- Topic: [Sun] 02 Sep 2012 (What are the rules of-- )
- Replies: 23
- Views: 24194
Re: [Sun] 02 Sep 2012 (What are the rules of-- )
Hello youse, Was well almost a year and a half since I last had a mission with Folk (as well as a session of Arma in any form) and things have certainly changed. Number of players had increased by a few hundred percent, as had my rustyness. Trying to remember channels and controls and terminology an...
- Fri May 20, 2011 11:45 am
- Forum: Arma 2 Folk: Discussion
- Topic: Hell Yeah I'm gettin it! A3
- Replies: 4
- Views: 1949
Re: Hell Yeah I'm gettin it! A3
Will the fighting brigade also supply us with the NASA computer technology necessary to run it? 

- Fri Apr 29, 2011 9:04 am
- Forum: Arma 2 Folk: Discussion
- Topic: Arma2 non OA
- Replies: 3
- Views: 1734
Re: Arma2 non OA
Hm, I see. I seem to remember reading somewhere about only producing Folk-missions for OA. Crazy times these. But how does it work anyway, can someone playing 1.09 join a CO server as long as no OA-assets are being used? Standalone, non-standalone, DLC, expansions, beta patches and whatnot. I'm gett...
- Fri Apr 29, 2011 8:13 am
- Forum: Arma 2 Folk: Discussion
- Topic: Arma2 non OA
- Replies: 3
- Views: 1734
Arma2 non OA
HeppHepp! Apparently, in Folk, we're always playing OA-only missions, right? I was wondering if there was any particular reason for this decision, and if it's cast in stone and will never ever change. The recent 80%-off campaign on Steam for the original Arma2 has stirred up quite a bit of interest ...
- Tue Apr 26, 2011 10:58 pm
- Forum: Arma 2 Folk: Discussion
- Topic: Talk Folk - 19:30 CET [Sun] 01 May 2011
- Replies: 9
- Views: 3815
Re: Talk Folk - 19:30 CET [Sun] 01 May 2011
I am shocked to see that the Talk is schedueled on May Day itself, when all comrades should be fighting on the barricades in the name of Che Guevera and The Revolution.
For this reason, I cannot attend.

For this reason, I cannot attend.
- Sat Apr 16, 2011 11:46 pm
- Forum: Arma 2 Folk: Discussion
- Topic: POSTPONED [Sun] 17 April 2011 - Joint session with LDDK
- Replies: 6
- Views: 2667
Re: [Sun] 17 April 2011 - Joint session with LDDK
Hey Jefke! Will be on a tight schedule for this visit so not this time around. But I'm in Brussels on a regular basis so next time for sure!Jefke wrote:dma , why dont you come over for a visit?
i'll be there!

- Tue Apr 12, 2011 3:50 pm
- Forum: Arma 2 Folk: Discussion
- Topic: POSTPONED [Sun] 17 April 2011 - Joint session with LDDK
- Replies: 6
- Views: 2667
Re: [Sun] 17 April 2011 - Joint session with LDDK
Ach, will be in Brussels at the time. But next time. Have a good one!
- Wed Apr 06, 2011 5:05 pm
- Forum: Arma 2 Folk: Discussion
- Topic: Planning a joint session with LDDK ....
- Replies: 11
- Views: 4780
Re: Planning a joint session with LDDK ....
I weren't in the last session, but I'm up for it. Joint sessions are always fun.
Server settings don't matter to me, I'm more used to playing with the no crosshair, no tags, no group markers kind of settings anyway. Though I've never understood the deal with disabling 3rd person.
Server settings don't matter to me, I'm more used to playing with the no crosshair, no tags, no group markers kind of settings anyway. Though I've never understood the deal with disabling 3rd person.