Search found 8 matches

by Kelron
Mon May 21, 2012 9:19 pm
Forum: ArmA 2 Folk ARPS: Mission Making & F2 Development
Topic: Missions on the server
Replies: 196
Views: 296743

Re: Missions on the server

fkoa_co36_avalanche Map: Takistan JIP: No Scripts: F2 OA Folk Description: Guerillas must defend a village from a large number of enemies approaching over a mountain pass. fkoa_co32_grand_theft_aero Map: Takistan JIP: Yes Scripts: F2 OA Folk Description: Guerillas must locate and steal helicopters ...
by Kelron
Sun May 20, 2012 11:08 pm
Forum: ArmA 2 Folk: Mission Making & F2 Development
Topic: [Mission] Grand Theft Aero
Replies: 0
Views: 5123

[Mission] Grand Theft Aero

Made this mission a while ago using an ARPS stub, but it should all be in appropriate Folk style. I'd like to see it on the Folk server. fkoa_co32_grand_theft_aero_v3 32 players max (including 8 JIP), insurgents attack a heavily defended town to steal 2 helicopters. Has multiple approaches and some ...
by Kelron
Mon Feb 06, 2012 12:34 am
Forum: Arma 2 Folk: After Action Reports
Topic: [Sun] 05 February 2012
Replies: 2
Views: 1873

Re: [Sun] 05 February 2012

This was a great session, best one for a while. I never remember to record anything, though. Cholo Bravo Gang Member The boss's plan was to charge the pigs through the side entrance, overpower them through weight of numbers. Narrow corridors made it a little difficult, causing a traffic jam until th...
by Kelron
Mon Jan 02, 2012 12:46 am
Forum: Arma 2 Folk: After Action Reports
Topic: [Sun] 01 January 2012 (first session of 2012!)
Replies: 7
Views: 3952

Re: [Sun] 01 January 2012 (first session of 2012!)

Just a note that as Alpha RPG gunner on Skyline I had a backpack full of AKM mags and grenades as well as the RPG.
by Kelron
Sun Dec 18, 2011 10:09 pm
Forum: Arma 2 Folk: After Action Reports
Topic: [Sun] 18 December (with Channel Commander)
Replies: 6
Views: 3581

Re: [Sun] 18 December (with Channel Commander)

My biggest issue with the comms was FTLs needing to remember to relay information to their fireteams. I really didn't have a clue what was happening or what I was supposed to be doing for most of Zargabaddies. While as a fire team member I don't stricly need to know what's going on with the rest of ...
by Kelron
Wed Nov 30, 2011 10:36 pm
Forum: Arma 2 Folk: Discussion
Topic: Operation Retribution
Replies: 34
Views: 28668

Re: Operation Retribution

Will do my best to make it as a grunt, although the earlier start time might mean I have to miss out :(
by Kelron
Mon Nov 28, 2011 9:12 pm
Forum: Arma 2 Folk: After Action Reports
Topic: [Sun] 27 November 2011 (with CiA)
Replies: 6
Views: 4203

Re: [Sun] 27 November 2011 (with CiA)

Cratesistance Charlie rifleman Sulphur's plan had Charlie team on a ridgeline guarding cache C. I think it would've been a great position had the enemy ever advanced that way. Our FTL, head, decided to get eyes on the enemy while we waiting in the treeline, which apparently involved running around ...
by Kelron
Mon Nov 14, 2011 8:50 pm
Forum: Arma 2 Folk: After Action Reports
Topic: [Sun] 13 November (The Not Domination)
Replies: 9
Views: 4979

Re: [Sun] 13 November (The Not Domination)

The takedown Bravo FTL: Fer |- Kelron |- StrangLove Yeah. We landed in a yard, ran into a building, and then I wondered why the engine was still running on our Littlebird. So I ran to a nearby window and looked out just in time to see a farmer stealing our helicopter, being shot, and crashing back ...