Search found 8 matches
- Mon May 21, 2012 9:19 pm
- Forum: ArmA 2 Folk ARPS: Mission Making & F2 Development
- Topic: Missions on the server
- Replies: 196
- Views: 296743
Re: Missions on the server
fkoa_co36_avalanche Map: Takistan JIP: No Scripts: F2 OA Folk Description: Guerillas must defend a village from a large number of enemies approaching over a mountain pass. fkoa_co32_grand_theft_aero Map: Takistan JIP: Yes Scripts: F2 OA Folk Description: Guerillas must locate and steal helicopters ...
- Sun May 20, 2012 11:08 pm
- Forum: ArmA 2 Folk: Mission Making & F2 Development
- Topic: [Mission] Grand Theft Aero
- Replies: 0
- Views: 5123
[Mission] Grand Theft Aero
Made this mission a while ago using an ARPS stub, but it should all be in appropriate Folk style. I'd like to see it on the Folk server. fkoa_co32_grand_theft_aero_v3 32 players max (including 8 JIP), insurgents attack a heavily defended town to steal 2 helicopters. Has multiple approaches and some ...
- Mon Feb 06, 2012 12:34 am
- Forum: Arma 2 Folk: After Action Reports
- Topic: [Sun] 05 February 2012
- Replies: 2
- Views: 1873
Re: [Sun] 05 February 2012
This was a great session, best one for a while. I never remember to record anything, though. Cholo Bravo Gang Member The boss's plan was to charge the pigs through the side entrance, overpower them through weight of numbers. Narrow corridors made it a little difficult, causing a traffic jam until th...
- Mon Jan 02, 2012 12:46 am
- Forum: Arma 2 Folk: After Action Reports
- Topic: [Sun] 01 January 2012 (first session of 2012!)
- Replies: 7
- Views: 3952
Re: [Sun] 01 January 2012 (first session of 2012!)
Just a note that as Alpha RPG gunner on Skyline I had a backpack full of AKM mags and grenades as well as the RPG.
- Sun Dec 18, 2011 10:09 pm
- Forum: Arma 2 Folk: After Action Reports
- Topic: [Sun] 18 December (with Channel Commander)
- Replies: 6
- Views: 3581
Re: [Sun] 18 December (with Channel Commander)
My biggest issue with the comms was FTLs needing to remember to relay information to their fireteams. I really didn't have a clue what was happening or what I was supposed to be doing for most of Zargabaddies. While as a fire team member I don't stricly need to know what's going on with the rest of ...
- Wed Nov 30, 2011 10:36 pm
- Forum: Arma 2 Folk: Discussion
- Topic: Operation Retribution
- Replies: 34
- Views: 28668
Re: Operation Retribution
Will do my best to make it as a grunt, although the earlier start time might mean I have to miss out 

- Mon Nov 28, 2011 9:12 pm
- Forum: Arma 2 Folk: After Action Reports
- Topic: [Sun] 27 November 2011 (with CiA)
- Replies: 6
- Views: 4203
Re: [Sun] 27 November 2011 (with CiA)
Cratesistance Charlie rifleman Sulphur's plan had Charlie team on a ridgeline guarding cache C. I think it would've been a great position had the enemy ever advanced that way. Our FTL, head, decided to get eyes on the enemy while we waiting in the treeline, which apparently involved running around ...
- Mon Nov 14, 2011 8:50 pm
- Forum: Arma 2 Folk: After Action Reports
- Topic: [Sun] 13 November (The Not Domination)
- Replies: 9
- Views: 4979
Re: [Sun] 13 November (The Not Domination)
The takedown Bravo FTL: Fer |- Kelron |- StrangLove Yeah. We landed in a yard, ran into a building, and then I wondered why the engine was still running on our Littlebird. So I ran to a nearby window and looked out just in time to see a farmer stealing our helicopter, being shot, and crashing back ...