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- Mon Jan 05, 2015 4:29 am
- Forum: Arma 3 Folk ARPS: After Action Reports
- Topic: [Sun] 04 Jan 2015 (Flanks for all the Fish)
- Replies: 8
- Views: 3280
- Sat Oct 25, 2014 2:01 pm
- Forum: Finished ArmA 3 Missions
- Topic: fa3_c81_hilltop
- Replies: 3
- Views: 1745
fa3_c81_hilltop
ATM I'm a bit worried about the gameplay quality for the NATO troops stuck on the hill. Don't want them too be too overpressured or too bored. Feedback very welcome!
- Wed Oct 08, 2014 12:47 pm
- Forum: Arma 3 Folk ARPS: After Action Reports
- Topic: [Sun] 05 Oct 2014 (Successful Sabre)
- Replies: 4
- Views: 2306
Re: [Sun] 05 Oct 2014 (Successful Sabre)
One more!
- Mon Oct 06, 2014 3:10 pm
- Forum: Arma 3 Folk ARPS: After Action Reports
- Topic: [Sun] 05 Oct 2014 (Successful Sabre)
- Replies: 4
- Views: 2306
- Mon Sep 29, 2014 1:28 pm
- Forum: Arma 3 Folk ARPS: After Action Reports
- Topic: [Sun] 28 Sep 2014 (99 problems but a beach ain't one)
- Replies: 10
- Views: 4662
Re: [Sun] 28 Sep 2014 (99 problems but a beach ain't one)
I missed the version session unfortunately but I had a really, really good time trying out the Leadership Program. Being able to scout the AO a bit in a blank map really helped because I'm terrible at reading elevations. I was able to also make plans at my leisure including brushing up on my infantr...
- Sun Oct 13, 2013 6:14 pm
- Forum: Arma 3 Folk ARPS: Mission Making & F3 Development
- Topic: [ARCHIVE] Missions on the ArmA 3 server
- Replies: 119
- Views: 134616
Re: Missions on the ArmA 3 server
fa3_c84_Convoy
Map: Altis
JIP: Yes
Scripts: F3
Description: Escort a convoy of trucks through hostile territory. Parameters for the number of trucks to escort and how many trucks need to survive to the end of the mission.
Map: Altis
JIP: Yes
Scripts: F3
Description: Escort a convoy of trucks through hostile territory. Parameters for the number of trucks to escort and how many trucks need to survive to the end of the mission.
- Sun Oct 13, 2013 4:21 pm
- Forum: Arma 3 Folk ARPS: Mission Making & F3 Development
- Topic: Stuttering tractors, Agrarian Coops and headless Chicken
- Replies: 9
- Views: 6170
Re: Stuttering tractors, Agrarian Coops and headless Chicken
I'm curious and also I suck at scripting so I may have missed this when reading the OT. Somewhere on the BIS forums I think I saw someone mention that when using a HC all the unit's AI must be done via scripting? They suggested using UPSMON. Are we doing this? If not, are we doing a simplified versi...
- Sun Sep 15, 2013 3:37 pm
- Forum: Arma 3 Folk ARPS: Mission Making & F3 Development
- Topic: Splendid Camera for Mission Observers
- Replies: 0
- Views: 1620
Splendid Camera for Mission Observers
So I notice we're not using the Splendid Camera for our Mission Observer civilians. I got it working for them last night. The time acceleration doens't work, so that's good. But you can change the time of day and the weather with it so any players in that slot would need to be trusted not to do so. ...
- Tue Sep 10, 2013 9:30 am
- Forum: Arma 3 Folk ARPS: Discussion
- Topic: Something I've been working on
- Replies: 1
- Views: 1919
Something I've been working on
Most of the work was balancing the right chute deploy times and drop heights. I did spend some time trying to make the chute match the UGV's velocity and pitch to minimize the glitchiness (there's a slight pitch snap when the chute deploys atm, but I can't seem to get rid of it) http://www.youtube.c...
- Thu May 09, 2013 4:51 pm
- Forum: Arma 2 Vanilla+: Server
- Topic: ACRE Workshops
- Replies: 12
- Views: 13432
Re: ACRE Workshops
There will be another workshop tomorrow.
Agenda:
* Troubleshooting ACRE for newcomers
* Broadcasting and talking in ACRE
* Setting up ST Volume
* Spatialization
* 148s: How they differ and how to use them
Agenda:
* Troubleshooting ACRE for newcomers
* Broadcasting and talking in ACRE
* Setting up ST Volume
* Spatialization
* 148s: How they differ and how to use them