Search found 35 matches

by Doofling
Sat Sep 13, 2014 11:59 am
Forum: Arma 3 Folk ARPS: Discussion
Topic: Unofficial Arma 3 mod-fun time Thursday 2030 BST
Replies: 44
Views: 20686

Re: Unofficial Arma 3 mod-fun time Saturday 2030 BST

Count me in! I'll probably have to miss the first two sessions though, I have visitors coming next weekend and the one after that I'm away from home. The mods sound lovely. I don't see the need for the russians AND the CSAT replacement pack though, but I don't really know anything about the russian ...
by Doofling
Mon Sep 08, 2014 6:43 pm
Forum: Arma 3 Folk ARPS: After Action Reports
Topic: [Sun] 07 Sep 2014 (Are we recording?)
Replies: 5
Views: 2757

Re: [Tue] 07 Sep 2014 (Are we recording?)

So after I missed the workshop due to technical difficulties, I didn't feel brave enough to go back to FTLing (let alone Squadleading) last night and instead I had a run as a general packhorse. I started out as machine gun ammo guy, got promoted to rocket and machine gun ammo guy to inherit the role...
by Doofling
Mon May 26, 2014 1:43 pm
Forum: Arma 3 Folk ARPS: After Action Reports
Topic: [Sun] 25 May 2014 (Shameful Display!)
Replies: 16
Views: 6397

Re: [Sun] 25 May 2014 (Shameful Display!)

Thank you, I was a tad annoyed at the devs last night, it being quite hindering in what I like most about Arma: Reading maps (this is no joke :P ).
But I guess I was too quick to judge and will be back at reading maps with full enjoyment next time I play.
by Doofling
Mon May 26, 2014 1:31 pm
Forum: Arma 2 Folk ARPS: Discussion
Topic: ArmA 3 Client-side addons for the Folk ARPS sessions
Replies: 25
Views: 26859

Re: ArmA 3 Client-side addons for the Folk ARPS sessions

Well, I feel majorly stupid now, thank you :)
I did realize that it switchable in the editor of course, but I didn't know you can do the same thing with ingame maps.
by Doofling
Mon May 26, 2014 12:15 pm
Forum: Arma 2 Folk ARPS: Discussion
Topic: ArmA 3 Client-side addons for the Folk ARPS sessions
Replies: 25
Views: 26859

Re: ArmA 3 Client-side addons for the Folk ARPS sessions

As I wrote in the AAR thread , I find Arma 3s maps to be fairly unreadable because of the displayed textures. There is a mod that claims to fix that (by disabling said textures). As far as I can tell, that's all that it does. Would it be possible to whitelist said mod? I haven't tried it out yet (no...
by Doofling
Mon May 26, 2014 12:07 pm
Forum: Arma 3 Folk ARPS: After Action Reports
Topic: [Sun] 25 May 2014 (Shameful Display!)
Replies: 16
Views: 6397

Re: [Sun] 25 May 2014 (Shameful Display!)

Cytadel So, as my first mission with FA in probably 9 months or something (and the first one with Arma3), I decided to take a role without much responsibility and joined in as B2s AR. Our first objective was to stay in Heads IFV, while he and his crew tried to get us through the thickest fog that ar...
by Doofling
Tue Aug 13, 2013 10:39 pm
Forum: Arma 2 Folk ARPS: After Action Reports
Topic: [Sun] 11 Aug 2013 (Joint session: CiA & LDDK)
Replies: 22
Views: 16039

Re: [Sun] 11 Aug 2013 (Joint session: CiA & LDDK)

Rook Valley, Part 1 I was deployed as B1's Rpg guy with Dan as FTL, Mr-Link as AR and Akkind as AAR. Riding in Goose 2 with Draakon as our pilot, we were deployed to the north-west of the town were our objective lied waiting. Our Fireteam specifically was to provide far right security on or just be...
by Doofling
Tue Aug 06, 2013 9:41 pm
Forum: Arma 2 Folk ARPS: After Action Reports
Topic: [Tue] 06 Aug 2013 (Orthopedic Nightmares)
Replies: 2
Views: 1772

Re: [Tue] 06 Aug 2013 - Orthopedic Nightmares

Highway: Arma crashed, tried to reconnect, someone Joined in Progress and left me to spectate instead. Clergyman: Waited as B1 FTL for Opfor in the north, got ordered to go south to respond to enemy sightings, got shot from our backs Wideola As Bravo SL, got out of the heli and took a bullet to the ...
by Doofling
Fri Jun 28, 2013 10:20 pm
Forum: Arma 3 Folk ARPS: Discussion
Topic: Arma 3 : Inofficial sessions
Replies: 8
Views: 4360

Re: Arma 3 : Inofficial sessions

I shall make a simple, gamey nighttime adversarial, which should be done by Wednesday evening!
by Doofling
Mon May 06, 2013 8:26 am
Forum: Arma 2 Folk ARPS: After Action Reports
Topic: [Sun] 05 May 2013 (Friendly Fires)
Replies: 25
Views: 11357

Re: [Sun] 05 May 2013 (Friendly Fires)

CompoundIt SE Alpha 1 FTL We hid, we fought, we died. I had the pleasure of chatting up with an enemy; I would even go far enough to say that we formed a strong bond of friendship. That didn't last long however, due to him dying. It was fun while it lasted Black Mamba. Utes Clearance 1 Alpha Squad ...