Search found 23 matches

by Cuddlefish
Wed May 29, 2013 1:14 am
Forum: Arma 2 Folk ARPS: After Action Reports
Topic: [Tue] 28 May 2013 (Trees with teeth)
Replies: 18
Views: 8851

Re: [Tue] 28 May 2013 (Trees with teeth)

Bend - DC Medic This mission... was not an auspicious start to my evening. Teamspeak decided I really wanted to be talking on CC at all times unless the mic was muted, and that took embarrassingly long to resolve (Silly me, I believed adjusting settings would actually work rather than just rebootin...
by Cuddlefish
Tue May 21, 2013 8:27 pm
Forum: Arma 2 Folk ARPS: After Action Reports
Topic: [Sun] 19 May 2013 (Methodicalism)
Replies: 15
Views: 7214

Re: [Sun] 19 May 2013 (Methodicalism)

First time back in Quite Some Time, and it showed. Workshop: Took one of the squaddie slots and had a nice stroll through a few 'enemy' compounds as the Alpha AAR. Good chance to get my head back in the flow of things a bit, and the in depth look at helicopter operations was neat, as a non-pilot. [I...
by Cuddlefish
Sun Mar 17, 2013 6:47 am
Forum: Arma 3 Folk ARPS: Discussion
Topic: Alpha lite invites for the people
Replies: 25
Views: 12504

Re: Alpha lite invites for the people

So far none of my friends I've polled have spoken for any of my keys, so if anyone hasn't been able to source one from the many other donors I've got a few.
by Cuddlefish
Wed Feb 27, 2013 11:00 pm
Forum: Arma 2 Folk ARPS: After Action Reports
Topic: [Tue] 26 Feb 2013 (It was Tuesday)
Replies: 16
Views: 7865

Re: [Tue] 26 Feb 2013 (German Punnery)

It is incidences like this which make we wonder if BIS games wouldn't make a great medieval combat sim if you only replaced the tanks with knights on horseback. In principle, this would be the coolest thing. Especially if they somehow had a good representation of the effectiveness of medieval armor...
by Cuddlefish
Mon Feb 25, 2013 2:49 am
Forum: Arma 2 Folk ARPS: After Action Reports
Topic: [Sun] 24 Feb 2012 (SuperStrang)
Replies: 19
Views: 9499

Re: [Sun] 24 Feb 2012 (SuperStrang)

The team that smoked us so bad? Was their Bravo 2. The guy who popped me in the head as I was running while under fire? Mamuto. Well played Sir, well played. You have much to learn, young padawan. Don't let the dark side of non-party propaganda convince you otherwise. Non-party Propaganda? Perish t...
by Cuddlefish
Sun Feb 24, 2013 11:52 pm
Forum: Arma 2 Folk ARPS: After Action Reports
Topic: [Sun] 24 Feb 2012 (SuperStrang)
Replies: 19
Views: 9499

Re: [Sun] 24 Feb 2012 (SuperStrang)

Clergyman - OPFOR Bravo 2 FTL So in the pregame chat Mamuto and I, each leading opposing Bravo 2 fireteams, were exchanging some jokes/mild trash-talk re: who was going to utterly destroy whom. As he put it, it was "on now". I had Willem, Whitesymphonia and Daf backing me up - each of whom I've wor...
by Cuddlefish
Sun Feb 24, 2013 5:05 pm
Forum: Arma 2 Folk ARPS: Discussion
Topic: Clientside addons compatible with FA
Replies: 39
Views: 47054

Re: Clientside addons compatible with FA

While I can't speak for Dogface, I use it because it's what I already have and it works well enough for me. Inertia is a powerful thing.
by Cuddlefish
Wed Feb 20, 2013 7:21 am
Forum: ArmA 2 Vanilla+: About mods before Vanilla+
Topic: Current 'Mod Saturday' Mod: No Session this Week
Replies: 18
Views: 23707

Re: Current 'Mod Saturday' Mod: None; base game

I'd enjoy taking a swing at ACRE, given all the good things I've heard about it.
by Cuddlefish
Wed Feb 20, 2013 6:13 am
Forum: Arma 2 Folk ARPS: After Action Reports
Topic: [Tue] 19th Feb 2013 (Combined harms)
Replies: 17
Views: 8394

Re: [Tue] 19th Feb 2013 (Combined harms)

Holy Stones - Zozfor Bravo 2 FTL Some good house to house combat. I got one beautiful GP shot onto a rooftop with two enemies on it that had been pinning down another fireteam, which was probably my biggest 'felt like a badass' moment of the evening. I also had a near friendly fire incident where I ...
by Cuddlefish
Tue Feb 12, 2013 6:57 pm
Forum: Arma 2 Folk ARPS: After Action Reports
Topic: [Sun] 10 Feb 2013 (Horsemeat Hill)
Replies: 29
Views: 13795

Re: [Sun] 10 Feb 2013 (Horsemeat Hill)

Very much agree that mortars could be cool - both for and against us, honestly. Last mod-saturday in the first non-aborted mission we came under AI mortar fire, which had never happened to me in Arma before owing to the fact that we don't really use them. Being holed up in a house as the rounds came...