Search found 33 matches

by DM
Mon Sep 05, 2011 1:41 pm
Forum: Arma 2 Folk: Discussion
Topic: [Sun] 25 September 2011 - Joint session with LDDK
Replies: 17
Views: 6483

Re: [Sun] 25 September 2011 - Joint session with LDDK

I'm afraid I wont be able to make this one. Hopefully the issues since the last session have been addressed!
by DM
Sun Jun 26, 2011 9:31 pm
Forum: Arma 2 Folk: After Action Reports
Topic: [Sun] 26 June 2011 (yep!)
Replies: 8
Views: 4292

Re: [Sun] 26 June 2011 (yep!)

Screenshots of tonights session up in mah gallery <- click me, starts at the bottom Choice pics include: http://games.delorted.net/albums/folk/110626/normal_ArmA2OA_2011-06-26_21-41-38-39.jpg Bigger The AI cant fly (thankfully they waited until we were all out before doing this, tho we pretty much t...
by DM
Tue Apr 05, 2011 9:26 am
Forum: Arma 2 Folk: Discussion
Topic: Planning a joint session with LDDK ....
Replies: 11
Views: 4783

Re: Planning a joint session with LDDK ....

I've got a lot of travel coming up in the next few months, but if I can make it, I'll try. We should set some ground rules about how long we should wait for people to join too. It was SUPER FREAKING TEDIOUS to wait 25 - 40 mins for the mission to start, just to be killed within the first 5 mins... O...
by DM
Sun Mar 20, 2011 10:02 pm
Forum: ArmA 2 Folk: Mission Making & F2 Development
Topic: Cacheola fixes
Replies: 0
Views: 1565

Cacheola fixes

Primary feedback from tonights runthrough of cacheola against LDDK would be: remove the SOLFAM (probably from both teams?) so that if we forget to mention the gentlemans agreement about it, there is no major upset when it is used (since it wouldnt be there!) Also, a built in mission timer would be q...
by DM
Sun Mar 20, 2011 10:00 pm
Forum: ArmA 2 Folk: Mission Making & F2 Development
Topic: Cinderella fixes
Replies: 0
Views: 1593

Cinderella fixes

Having played this against LDDK tonight and been absolutely hammered in the spawn area by a Bradley charge, I would reccommend that the bradley be somehow limited to the town/its outskirts. Options could be: Lack of fuel Mine fields? tether range (go too far and you automatically lose - would need t...
by DM
Sat Mar 19, 2011 10:58 am
Forum: Arma 2 Folk: After Action Reports
Topic: [Sun] 13 March 2011
Replies: 7
Views: 3704

Re: [Sun] 13 March 2011

My videos:

Ivory Hunt #2:


Undercover:


Rescue:


Takedown:




by DM
Sun Mar 06, 2011 4:02 pm
Forum: Arma 2 Folk: Discussion
Topic: Recommended Reading
Replies: 14
Views: 12655

Re: Recommended Reading

Fire Strike 7/9 Sgt Paul "Bommer" Grahame & Damien Lewis Pretty well written and frank account of a JTACs deployment in Afghanistan. From calling in endless bombing runs from Harriers, Tornados, F-15's and the occasional Mirage, to being stuck on a FOB with no radio, no equipment and only a bunch o...
by DM
Fri Mar 04, 2011 12:30 pm
Forum: Arma 2 Folk: After Action Reports
Topic: [Sun] 27 February 2011
Replies: 1
Views: 1347

Re: [Sun] 27 February 2011

Donkey Sanctuary



House really is a badass :coolbert:
by DM
Fri Mar 04, 2011 12:27 pm
Forum: Arma 2 Folk: After Action Reports
Topic: [Sun] 20 February 2011
Replies: 5
Views: 2930

Re: [Sun] 20 February 2011

Czech mate



Shilkas of Nur


(Specifically, Igor getting nailed by a well thrown 'nade)

:)
by DM
Fri Mar 04, 2011 12:26 pm
Forum: Arma 2 Folk: After Action Reports
Topic: [Sun] 06 December 2010 (MARSOC)
Replies: 7
Views: 6132

Re: [Sun] 06 December 2010 (MARSOC)

LiddleFeesh wrote:RedKid, who after promptly dispatching the tyres of a humvee from a rooftop RPG shot, went down and claimed the turret of the humvee as his prize.


Sorry it took so long, I am bad at posting this stuff :commissar: