Search found 9 matches
- Wed Nov 25, 2015 8:58 am
- Forum: Arma 3 Folk ARPS: After Action Reports
- Topic: [Tues] 24 Nov 2015 (Infanterrifying Encounters)
- Replies: 8
- Views: 3454
Re: [Tues] 24 Nov 2015 (Infanterrifying Encounters)
"Tea Time" Highlight of my night (besides being healed and picked up a million times by Reppy) Was getting bullied by a panther, seemingly having no AT, then remembering I had a satchel charge in my pack somwhere. When asked by Boba if I had more rockets left, I said "No, but I have this satchel". "...
- Wed Nov 18, 2015 12:20 pm
- Forum: Arma 3 Folk ARPS: After Action Reports
- Topic: [Tues] 17 Nov 2015 (Rogue T100)
- Replies: 12
- Views: 5363
Re: [Tues] 17 Nov 2015 (Rogue T100)
Thanks SK ! Usually I get 40 - 60 fps at just under ultra settings. 8X aliasing Shadows on max But last night I butchered my graphics settings to little effect :/ object draw was set below 1000, shadows and aliasing got pulled way down. I don't think I have enabled hyperthreading. I can't remember i...
- Wed Nov 18, 2015 8:29 am
- Forum: Arma 3 Folk ARPS: After Action Reports
- Topic: [Tues] 17 Nov 2015 (Rogue T100)
- Replies: 12
- Views: 5363
Re: [Tues] 17 Nov 2015 (Rogue T100)
Sadly I could only attent "Winter Invasion" and "Petrofied"
Good fun both of them! But i got horrible FPS.
I have an i7-5820K, 32GB RAM and GTX970 so I doubt it's the fault of my rig.. maybe my settings?
Next sunday is so far away!
Good fun both of them! But i got horrible FPS.
I have an i7-5820K, 32GB RAM and GTX970 so I doubt it's the fault of my rig.. maybe my settings?
Next sunday is so far away!
- Mon Nov 16, 2015 7:17 pm
- Forum: Arma 3 Folk ARPS: After Action Reports
- Topic: [Sun] 15 Nov 2015 (Kill or Bee killed)
- Replies: 15
- Views: 6223
Re: [Sun] 15 Nov 2015 (Kill or Bee killed)
Sadly I could only attend the first mission.
"Generally Negotiable" mission start. Lots of people

"Generally Negotiable" mission start. Lots of people


- Wed Nov 11, 2015 8:47 am
- Forum: Arma 3 Folk ARPS: After Action Reports
- Topic: [Tue] 10 Nov 2015 (Wasteland)
- Replies: 4
- Views: 2388
Re: [Tue] 10 Nov (Wasteland)
Dangerous Quarry: Incidentally Pooter, that was me you carried to the end. I felt so lost when you went down and I saw my name, alone in the teamspeak channel. I honestly considered moving myself up to limbo to ask what to do >_< But then I steeled myself and poked my head up to see if I could locat...
- Tue Nov 10, 2015 11:40 pm
- Forum: Arma 3 Folk ARPS: After Action Reports
- Topic: [Tue] 10 Nov 2015 (Wasteland)
- Replies: 4
- Views: 2388
Re: [Tue] 10 Nov (Wasteland)
Thanks for another night of great fun! Offroading in the infantry carriers is just too damn cozy. http://www.bierberg.com/2015-11-10_10003.jpg And an un-edited image of a vista from some nights ago. I dont mind hanging back and being the "sit on your ass and look at Alpha having all the fun" team, w...
- Tue Nov 10, 2015 11:42 am
- Forum: Arma 3 Folk ARPS: After Action Reports
- Topic: [Sun] 08 Nov 2015 (Memory Leak)
- Replies: 20
- Views: 8292
Re: [Sun] 08 Nov 2015 (Memory Leak)
Costno: That was me, second out the door in Manhunt. I had been watching that door (our rear) for soo long
But we were pinned in there. FTL got shot in the door peeping out the other side. Too much in a rush to go tactical on the retreat >_<
I do love urban combat though!

But we were pinned in there. FTL got shot in the door peeping out the other side. Too much in a rush to go tactical on the retreat >_<
I do love urban combat though!
- Thu Nov 05, 2015 8:07 pm
- Forum: Arma 3 Folk ARPS: After Action Reports
- Topic: [Tue] 03 Nov 2015 (The one where Reppy is a ninja)
- Replies: 8
- Views: 3878
Re: [Tue] 03 Nov 2015 (The one where Reppy is a ninja)
All tight. Thanks 

- Thu Nov 05, 2015 8:41 am
- Forum: Arma 3 Folk ARPS: After Action Reports
- Topic: [Tue] 03 Nov 2015 (The one where Reppy is a ninja)
- Replies: 8
- Views: 3878
Re: [Tue] 03 Nov 2015 (The one where Reppy is a ninja)
"Fuel Charges" saw me and DarkChoso holed up in a barrack, constantly covering and reviving each other, taking out 5 enemies. I saved Choso by properly covering his back on at least one ocasion. I messed up as we moved from one barrack to another by not waiting for him to turn around and cover me be...