ACE and F2
Posted: Fri Dec 28, 2012 9:02 am
I've been messing around with F2 and ACE, and fortunately the wounding system is very easy to add.
The issues lie with the gear, specifically the medics. All units receive the most basic of supplies in ACE's additional gear slots, but medics spawn without their backpacks full of healing goodness. It's also preferential to have units start with Morphine and Epinephrine in small amounts.
I've been directed towards https://dev-heaven.net/docs/ace/files/s ... c_PackIFAK by Head but I'm not sure where to place it for it to be called properly.
And help is much appreciated.
Thanks,
SpecialSoup
The issues lie with the gear, specifically the medics. All units receive the most basic of supplies in ACE's additional gear slots, but medics spawn without their backpacks full of healing goodness. It's also preferential to have units start with Morphine and Epinephrine in small amounts.
I've been directed towards https://dev-heaven.net/docs/ace/files/s ... c_PackIFAK by Head but I'm not sure where to place it for it to be called properly.
And help is much appreciated.
Thanks,
SpecialSoup