Post
by Black Mamba » Mon Nov 19, 2012 8:33 pm
I feel like contributing at the moment, so here I go again.
Although I don't know if there is any SOP regarding that fire and maneuver exercice we did yesterday, and the general principles were there, it probably needs a bit of clarification regarding the final assault.
This is how I see things going down:
1 - the assault team stacks up against the fortification/compound/any kind of cover close to the objective.
2 - the FTL informs the BOF element he's about to enter the objective, from the appropriate direction.
3 - Blue team (AR/AAR) stays there and establish security, orienting further along the assault direction.
4 - Red Team (FTL/Rifleman) breach/enter the compound and start clearing it.
5 - The FTL keeps transmitting his position to the BOF element so they can shift fire accordingly.
6 - Once the objective is clear, he calls it, the BOF element can start moving up if needed, and the assaulting FTL regroups and consolidate on the objective while waiting for the rest of the force to catch up.
Point one goal is to have the whole FT ready when it comes to finish. One dude entering while the rest of the FT is still moving up is obviously a recipe for disaster.
Point two has been explained by Ferrard, I won't come back on it.
Point three then. Unless you're absolutely sure there are no more enemies after, going around the wall/fortification/whatever to start clearing the objective exposes you to any enemies situated beyond the objective. That's why I keep the AR's firepower to maintain security. This also allows me to have the FTL participating in the assault per se, which is important for
Points four and five. The rifleman keeps the FTL posted about his position at all times, but communication with other elements (BOF) is of the FTL's responsibility. That's why he needs to be inside the objective to give the BOF accurate positions for his buddy team.
Point six is the usual. Regroup, rearm, treat the casualties, identify and occupy the best positions to provide front security for the former BOF.
Regarding the clearing of the objective itself, just as for the alleyway exercise, I'd execute it at a fast pace with as much violence as possible. The enemy needs to be disorientated and shouldn't have time to regroup and reorganize. Frags first, optics up, shoot and move.
Stopping because you've seen an enemy just gives him enough time to - one, shoot you in the face, - two, get on his comms and tell everybody else where you are. Not good.
I also remember someone asking about the rates of fire, when to shoot, when not to shoot, etc. when in a BOF element.
I don't see any perfect guidelines for that, as each situation could be different.
The fortification we use during the workshop makes it easy, cause you can spot that dude popping up right away. Firing on and around his last known position seems good, as no position seems any better than any other.
In case you're suppressing a compound though, general rule of thumb is to keep suppressing any likely enemy firing positions: corners, doorways, windows,... If every dude in the BOF fires a short burst at a random likely position every one or two seconds, you can be pretty sure the guys inside will have trouble popping up, or will have to do it in unlikely positions.
Suppressing a tree line is the hardest, and needs the most ammo wasting. Don't give your FTL no but, dude, I don't see anybody! Just mow some trees down.
A lot of other parameters here, though, so only one rule of thumb. Use your best judgement.
This can also be the moment AR/AAR teams need to communicate the most, so that when the AR goes to reload, the AAR is ready to waste a full clip to compensate for it.
Finally, a word regarding the first part of the assault. FTLs, think about using the terrain as best as you can. The longer you stay concealed from the objective, the less likely is your fireteam to get shot at. For example, assaulting from the left side in Yesterday's exercise allows you to use the natural curve of the hill only to be exposed in the last few meters.
It can happen that one dude manages to pop up and shoot one of your buddies while you're covering the open ground towards the objective, though.
In which case you don't want to stop. Not in the middle of nowhere. At best, pop some smoke to conceal the casualty (if you can do it in a way that will conceal his movement ot the first bit of hard cover, it's even better) but keep running and resume the assault.
Squad medic or elements from the base of fire will retrieve him when moving up.
As I said at the beginning, these are not hard rules I found in any manual or anything. Just my own judgement and a bit of common sense. Feel free to dicuss/approve/invalidate that at will!
See you guys soon.