So I notice we're not using the Splendid Camera for our Mission Observer civilians. I got it working for them last night. The time acceleration doens't work, so that's good. But you can change the time of day and the weather with it so any players in that slot would need to be trusted not to do so. Here's the code for their inits:
this addAction ["Engage Camera", {[] call bis_fnc_camera;}]; this allowDamage false;
Splendid Camera for Mission Observers
Where Mission Engineer Comrades and the FA Mission Making Template lived
Return to “Arma 3 Folk ARPS: Mission Making & F3 Development”
Jump to
- General
- ↳ After Action Reviews
- Historical Archives
- ↳ Arma 3: Folk ARPS
- ↳ Arma 3 Folk ARPS: After Action Reports
- ↳ Arma 3 Folk ARPS: Need to Know
- ↳ Arma 3 Folk ARPS: Arma 3 Need to Know
- ↳ Arma 3 Folk ARPS: Workshops
- ↳ Arma 3 Folk ARPS: Mission Making & F3 Development
- ↳ Finished Scripts & Guides
- ↳ Finished ArmA 3 Missions
- ↳ Arma 3 Folk ARPS: Discussion
- ↳ Arma 3 Folk ARPS: Other Games
- ↳ DCS World & Other Flight Sims
- ↳ Arma 2: Folk ARPS
- ↳ Arma 2 Folk ARPS: After Action Reports
- ↳ Arma 2 Folk ARPS: Need to Know
- ↳ ArmA 2 Folk ARPS: Arma 2 Need to Know
- ↳ ArmA 2 Folk ARPS: Mission Making & F2 Development
- ↳ Finished Scripts & Coding
- ↳ ArmA 2 Folk ARPS: Joint Op Planning
- ↳ Arma 2 Folk ARPS: Discussion
- ↳ Arma 2 Folk ARPS: Other Games
- ↳ Arma 2: Vanilla+
- ↳ Arma 2 Vanilla+: After Action Reports
- ↳ Arma 2 Vanilla+: Server
- ↳ ArmA 2 Vanilla+: About mods before Vanilla+
- ↳ Arma 2: Folk
- ↳ Arma 2 Folk: After Action Reports
- ↳ Arma 2 Folk: Need to Know
- ↳ ArmA 2 Folk: Arma 2 Need to Know
- ↳ ArmA 2 Folk: Mission Making & F2 Development
- ↳ Arma 2 Folk: Discussion
- ↳ Arma 2 Folk: Other Games
- ↳ Archive: Flight Sims
- ↳ ACMI Review
- ↳ Session FRAG Orders