Post
by wolfenswan » Mon Jan 19, 2015 1:51 pm
Very enjoyable carnage, a few points:
- Server FPS was suffering a bit, probably because all those AI were attacking at once etc. Staggering them more might help with that and give defenders some room to breath. Alternatively, use a ZEUS with only pre-placed groups to control the attack?
- The role of the RATs wasn't quite clear as the technicals are rather fragile anyway. With HE rockets they might be more useful as would be replacing them with Grenadiers. Or just give the FIA some hijacked APCs

- The complex could be expanded with fortifications etc to give AAF some room to move.
- Giving the commander mortar-support (a single unit should be sufficient) might be fun, if only for broken arrow. Alternative: player-controlled CAS buzzard.