fa_c45_short_straw

Help make Party-approved missions harder
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Eagle_Eye
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Location: Cork, Ireland

fa_c45_short_straw

Post by Eagle_Eye » Mon Jul 06, 2015 9:19 am

Hopefully got some more upcoming missions from Operation Furiosa.

Last nights run was supposed to have a little bit more action with the arrival of some reinforcements, but they decided to not show up.
Will tweak some of the enemy placement for next time.

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Sparks
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Re: fa_c45_short_straw

Post by Sparks » Tue Jul 07, 2015 12:29 am

Were the reinforcements meant to arrive from the North? if so, Alpha and MMG might have encountered some...
guns.ie ● stochasticgeometry.ie ● weak.ie

Don't tell mom I'm a pilot, she thinks I play piano in a whorehouse

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Eagle_Eye
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Re: fa_c45_short_straw

Post by Eagle_Eye » Tue Jul 07, 2015 12:45 am

You encountered some perfectly normal forest-baddies. The reinforcements were meant to arrive in helicopters and a truck further down the valley.

Don't worry. A new version of the mission has been commissioned and the bad guys are a lot more enthused...

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Sparks
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Re: fa_c45_short_straw

Post by Sparks » Tue Jul 07, 2015 12:47 am

Eagle_Eye wrote:the bad guys are a lot more enthused...
AI tweaks?
guns.ie ● stochasticgeometry.ie ● weak.ie

Don't tell mom I'm a pilot, she thinks I play piano in a whorehouse

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Eagle_Eye
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Re: fa_c45_short_straw

Post by Eagle_Eye » Tue Jul 07, 2015 1:03 am

Nah I just fixed the triggers that I messed up and added some more fireteams to the valley. Messed with the positioning of units some to keep people on their toes for next time.

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