fa3_c45_police_militarization

Help make Party-approved missions harder
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Costno
Posts: 85
Joined: Tue Jan 13, 2015 10:13 pm
Location: Coming up Milhouse

fa3_c45_police_militarization

Post by Costno » Tue Aug 23, 2016 5:10 pm

Gendarmerie must survive until NATO rescues them in order to tell NATO where the Syndikat HQ is and to get rifles. Then they all attack the Syndikat HQ.

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Netkev
Posts: 86
Joined: Tue Aug 12, 2014 6:32 pm

Re: fa3_c45_police_militarization

Post by Netkev » Tue Aug 23, 2016 10:13 pm

  • Blocking force too hard to deal with when it is fully unknown where it is
  • Drive to the syndikat hideout takes very long with the supplied HEMTT
  • Technicals oh my god aaaaaaaaaa
Lots of fun, really liked the idea, hunkering down in that hospital like building is super cool. 2-Parter missions are great.

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