[Tue] 01 Dec 2015 (Safety Stuck On)

How we died (in the future, but also the past, if that makes sense? OMG! Confusing!)
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blip2
Posts: 41
Joined: Sun Jul 20, 2014 10:25 am
Location: London, United Kingdom

[Tue] 01 Dec 2015 (Safety Stuck On)

Post by blip2 » Tue Dec 01, 2015 10:09 pm

Missions:
  • Fuelcharges
  • Appropriation (Part 1)
  • Puddle Jumpers
  • Cloudline
  • MSR Delfinaki
  • Quarry - Hotel (after-party)
A reasonable Tuesday turnout of 20 comrades on the eve of an Arma update which ensured much chaos throughout the evening.

After a false start on Fuelcharges and a comical round of Appropriation while we couldn't kill each other all round we splashed around in Puddle Jumpers. After a very brief and successful round of Cloudline (mostly due to other missions not working!) we went back to shooting each other in the dark in MSR Delfinaki however my poor interpretation of the mission and overzealous use of Zeus brought things to a swift conclusion (the party would like to apologise for any inconvenience but cannot accept any liability or damages).

The party welcomes your thoughts, comments and complaints about the new patch and AI behaviour!

As ever, please post your thoughts, feedback, screenshots and video here - comrade YouTube Hero SuperU doesn't just produce our video idents, but provides leadership and guidance to propaganda artists. We also have a new YouTube channel that he manages so if you have any content you think should feature then let him know and he will sort you out, for more info check out this thread!; more guidance on video editing for Folk ARPS is provided by comrade Ferrard Carson. Posts in the AAR threads really help us (the hosts and mission makers), both with understanding how we can improve the experiences, and showing potential comrades what our sessions are like.

Finally, some recommended reading for all comrades, new and old:

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boberro
Host
Posts: 307
Joined: Sun May 12, 2013 10:27 pm

Re: [Tue] 01 Dec 2015 (Safety Stuck On)

Post by boberro » Wed Dec 02, 2015 8:49 am

If there's one thing I suspect this update of fixing, is the AI. This was the first mission in some time now, where I didn't stumble upon any AI staring aimlessly at the wall.
Delete this marker please. You're scaring the tank.

AmishStrikeForce
Posts: 56
Joined: Sat Oct 31, 2015 4:30 pm

Re: [Tue] 01 Dec 2015 (Safety Stuck On)

Post by AmishStrikeForce » Wed Dec 02, 2015 1:54 pm

Bugs were to be expected, given the same day patch and all. Don't fret overly about over-Zeusing MSR Delfinaki, shit happens. Also, the rules were a bit confusing. It's my firm belief that a mission shouldn't have rules. The mission itself should be self-enforcing. All that said...

Puddle Jumpers = last time I played this, I literally didn't fire my gun once. This time I died almost immediately. I'll take the last option any day. :D

That-Civilian-Deathmatch-with-Cops mission = Could be better with some re-engineering, I think.

Cloudline = AI was dumb. Really dumb. Super accurate, yes, but very dumb. Also, they died in horror movie style:
http://i.imgur.com/zU8t3zV.jpg
Also known as Spanks Masterson

Reppyboyo
Posts: 79
Joined: Mon Jan 12, 2015 2:46 pm

Re: [Tue] 01 Dec 2015 (Safety Stuck On)

Post by Reppyboyo » Wed Dec 02, 2015 9:04 pm



Highlighty stuffs as usual.

Apologies for my voice being louder than usual, got a Blue Yeti mic and still fiddling with it.

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