[Tue] 05 Jan 2016 (Helicopter jousting is hard...)

How we died (in the future, but also the past, if that makes sense? OMG! Confusing!)
Pooter
Posts: 96
Joined: Tue Jul 28, 2015 2:26 am

Re: [Tue] 05 Jan 2016 (Helicopter jousting is hard...)

Post by Pooter » Thu Jan 07, 2016 2:00 am

I just realized that the engine function I used to find an empty spot to put the cache when removing it from a vehicle doesn't take moving vehicles into account. Thus the first two times everything went fine because your vehicle was stationary, then you started moving and voila, we have liftoff.

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