Post
by Dogface » Mon Apr 07, 2014 3:31 pm
Caravel - Attackfor A3 AT (Gaius FT)
Once again tasked with capturing port "Caravel" from the north, we again took up residence on the big old hill overlooking the town. This time Bravo went ahead of us to move down the east flank of the town and sweep into the southern part of it, while we lay on the hill plinking away at the town with a good long round of suppressive fire.
Once they had made it to their objective we ran down to follow them, taking some fire as we sprinted to a warehouse but managing to survive. We then moved west to enter the northern section of town. The enemy ended up pinned in between us, and as we closed in at their back, Alpha wiped them out from the front. Huzzah!
Pancho - Bravo SL
Quite the hectic fight, this one! Having landed on a beach, we were told to move north into a valley to clear it out, expecting contact pretty much immediately.
We were on the left/west side of the beach, and I noticed a ridge up to the northwest. It turned out to be a little less substantial than I'd thought but we lined up along it anyway, pouring some fire down the valley while Alpha and Charlie, to our right, both dealt and received a hellstorm of intense fire. Hunkering down and moving fast, we hustled our way up to the building about 100m into the AO, which was our first objective. By the time we got there we'd already lost a casualty or two, and as the IFV rolled up to join us it too got blown up, along with both (?) of the other IFVs.
By this point, the platoon had managed to dig ourselves in to our footholds at the south end of the AO. CO Tigershark prompted us forwards and we all tried to advance, but along with fire from the front we were also being engaged from the hills on the left and right. We in Bravo therefore decided to take a hike up to the one on our side and clear it out. Once we reached the high ground, we took out a couple of troops but the rest seemed to have already been taken out by Charlie.
Feeling calm and peaceful now were literally far above the battle, we took a look at the AO in front of us. Alpha (middle) and Charlie (right) were still fighting hard to work their way forwards; we had eyes on our own next objective but there were a few bad guys in the windows of the buildings there, as well as a ZSU on the far side of the valley, ahead of Charlie. Fortunately Alpha had found a nice safe reedbed and were able to move in and clear a path for us, so we scampered down to join them.
By now we were close enough to the town that the contacts there were starting to wake up and pelt us from all directions. Tigershark bought it, and the rest of us were losing men fast. By the time we worked out that command had fallen to me, HQ was calling for a last glorious charge into the town. We carried this out, and died swiftly and with honour.
Laying Plans - BLUFOR (ATK) CO
This one was a lot of fun! In this adversarial, we had to make our way to a solar collection plant on the (I think it was) on the coast and destroy some towers there, while the other team tried to stop us. It was night, and we had a variety of assets at our disposal including trucks, unarmed Ifrits and armed patrol boats.
Choosing the boats, I put one squad in each and me+medic in another. These weren't your grandpappy's patrol boats -- they had big engines, miniguns and automatic grenade launchers. Alpha, under Ferrard, as the closest, set off first with the aim of landing at the western bay, moving up onto the hilltop, and getting eyes down onto the towers. Meanwhile Bravo hooked around to the smaller eastern bay, moving north to the towers along a road while Alpha covered them. Lastly my boat patrolled along the coast to provide some fire support, and check the large ridge to the east, where the enemy were starting.
As soon as our boats got within range there was quite the fireworks show, with a huge volume of tracers and AGL rounds spreading across the eastern hillside like deadly butter, in response to the enemy engaging us from there. Hard to say if we hit anything, but damn if it didn't look good. From there Alpha successfully secured their hill, but Bravo got hit much harder being closer to the occupied ridge on the east. Lord Penney took over, luckily having some explosives with him, pulling back to join up with Alpha; meanwhile my boat went round to the east coast, to try and cause a distraction.
Tracers were still flying from the ridge; it was clear we'd need to do something about the dug in enemies in order to approach the towers. I therefore laid out a route for the main force to get there by hiding in defilade, while me and the medic headed for a landing point at the base of the occupied eastern ridge. The aim was to ninja our way uphill and conduct a surprise attack, but in fact is was we who were surprised and attacked, dying almost as soon as we stepped foot on land.
Alpha moved forward to lay down some suppressing fire on the towers, while Bravo snuck down to blow them up. Lord Penney got damned close, but got shot at the last moment. Tigershark went for the flank, taking out a few enemies, but eventually fell too. Somehow, new face LaKroy was able to make it to Penney's body(?), plant some charges at the base of the big tower, and blow it up, winning the game for us. The ending trigger didn't fire, giving a chance for lone BLUFOR survivor MDeath to charge out from his bush with guns blazing and die a glorious death along with his enemies. However, he declined, and for his cowardice, he was transformed into a bush forever by the angry gods.
Goat Ridge -- MMG Gunner, Ferrard commanding
Reprising this classic, we again moved north up the coastline to assault the east-west "goat ridge" at the north of the AO. This time however we took it both more slowly and more destructively; at every ridge we crossed, we formed a good solid base of fire and rained destruction down on everything we saw, then waited for more things to come to us and rained destruction down on them as well. Turns out that firing from prone, with a laser and decent spotting, the MMG is pretty effective even out to 600-700m! (I've never really liked the idea of the 'long range shooting without sighting in' that Arma encourages, but the laser makes it a bit more plausible I guess).
Eventually we found our way up onto the western shoulder of the ridge, but our remaining force got slowly decimated as soon as we crested over. A glory charge was called for, so I stripped down to my keks and sprinted forwards pistol first. I confronted a Marid and it exploded; I ran screaming towards a bunker and threw myself through the entrance, and got shot in the face.
In Denial - Something something FTL?
This didn't go as well as it normally does. We advanced, but soon started losing folks. Eventually command fell to me and I gathered us into a small and fierce little group; we cleared through the delicious chocolatey outskirts of the town, but the hard toffee center confounded us and we died.