[Sun] 03 May 2015 (M14s in the night)
Posted: Sun May 03, 2015 9:57 pm
Missions:
We started with Inter IV, the first Arma 3 port of the Internecine missions that featured heavily during our Arma 2 era. This mission hadn't been played in a while, but when I updated it this weekend, I added a parameter to equip everyone with iron-sighted M14s. The attacking force (OPFOR) won, although it took casualties, and from my perspective the rifles seemed to slow down the action. As both the mission maker and session host, I'm very interested to see how others found this DLC weapon in-game. Next up was another newly-updated mission, Citadel. Comrade CO Kendit was given a fully mechanised Bravo, Alpha 1 as recon, a tank and the option of a fully-mechanised Charlie as wave 2 reinforcements. In the end, despite the early loss of Alpha 1 and surprise appearance of two BLUFOR mechanised squads and a tank just as Bravo was clearing the last of the town, the reinforcements were hardly required. Slow and steady support from our armour, regular updates from UAV, and a careful movement by Bravo delivered victory. And victory was almost ours in comrade Eagle Eye's new mission, Ghost Hawk Down. We successfully located and destroyed the downed helicopter, eliminated the enemy HVT, and were just about to extract safely when an enemy rocket slammed into a fully-loaded helicopter, killing or fatally wounding everyone aboard and nearby. And yes, they were waiting for me after I'd downed the Orca ... a shot that Charlie 1 FTL comrade Kendit had authorised. So, you see, Kendit is responsible for everyone's deaths. I've already signed the arrest papers.
As ever, please post your thoughts, feedback, screenshots and video here - comrade YouTube Hero SuperU doesn't just produce our video idents, but provides leadership and guidance to propaganda artists. We also have a new YouTube channel that he manages so if you have any content you think should feature then let him know and he will sort you out, for more info check out this thread!; more guidance on video editing for Folk ARPS is provided by comrade Ferrard Carson. Posts in the AAR threads really help us (the hosts and mission makers), both with understanding how we can improve the experiences, and showing potential comrades what our sessions are like.
Finally, some recommended reading for all comrades, new and old:

- Inter IV
- Citadel
- Ghost Hawk Down
- Raidolo (after-party)
- Weekend Warriors (after-party)
We started with Inter IV, the first Arma 3 port of the Internecine missions that featured heavily during our Arma 2 era. This mission hadn't been played in a while, but when I updated it this weekend, I added a parameter to equip everyone with iron-sighted M14s. The attacking force (OPFOR) won, although it took casualties, and from my perspective the rifles seemed to slow down the action. As both the mission maker and session host, I'm very interested to see how others found this DLC weapon in-game. Next up was another newly-updated mission, Citadel. Comrade CO Kendit was given a fully mechanised Bravo, Alpha 1 as recon, a tank and the option of a fully-mechanised Charlie as wave 2 reinforcements. In the end, despite the early loss of Alpha 1 and surprise appearance of two BLUFOR mechanised squads and a tank just as Bravo was clearing the last of the town, the reinforcements were hardly required. Slow and steady support from our armour, regular updates from UAV, and a careful movement by Bravo delivered victory. And victory was almost ours in comrade Eagle Eye's new mission, Ghost Hawk Down. We successfully located and destroyed the downed helicopter, eliminated the enemy HVT, and were just about to extract safely when an enemy rocket slammed into a fully-loaded helicopter, killing or fatally wounding everyone aboard and nearby. And yes, they were waiting for me after I'd downed the Orca ... a shot that Charlie 1 FTL comrade Kendit had authorised. So, you see, Kendit is responsible for everyone's deaths. I've already signed the arrest papers.
As ever, please post your thoughts, feedback, screenshots and video here - comrade YouTube Hero SuperU doesn't just produce our video idents, but provides leadership and guidance to propaganda artists. We also have a new YouTube channel that he manages so if you have any content you think should feature then let him know and he will sort you out, for more info check out this thread!; more guidance on video editing for Folk ARPS is provided by comrade Ferrard Carson. Posts in the AAR threads really help us (the hosts and mission makers), both with understanding how we can improve the experiences, and showing potential comrades what our sessions are like.
Finally, some recommended reading for all comrades, new and old:
- The Folk ARPS leadership programme
- Comrade Head's new launcher / mod updater (Swifty)
- Folk ARPS tags
