[Tue] 02 Feb 2016 (Ambush)

How we died (in the future, but also the past, if that makes sense? OMG! Confusing!)
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Aqarius
Posts: 296
Joined: Tue Jul 31, 2012 9:28 am
Location: Hobbiton, The Shire

[Tue] 02 Feb 2016 (Ambush)

Post by Aqarius » Tue Feb 02, 2016 11:10 pm

Tonight we saw 23 brave, unfortunate souls join us (and soon after the dead) tonight. But do not worry, for they are not lost. No, when they die, they merely respawn, to play another mission, remaining here in Punxutawney on Altis, until they find release. Or Tanoa comes out. Whichever first.
  • Exodus
  • Appropriations 1
  • Rebel Alliance 3
  • Delivery Denied
  • Assault on Precinct 13
  • Upward Mobility
  • Routine
  • Salt Raiders
  • Plumbers
  • Jets
  • glubglubglub
  • Night of the honking Dead
  • Shipping problems
Speaking of Tanoa, you might be interested in the FA adoption schedule, anounced here. And while we're on the subject of thinking ahead, check out our very own kickstarter donations drive completely unrelated and legaly separate from Kickstarter Inc.


And I better see that technical footage on here!
[/allegedly]

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madrak_the_red
Posts: 108
Joined: Wed Feb 11, 2015 1:33 am
Location: Firing wildly out of a tank hatch

Re: [Tue] 02 Feb (Ambush)

Post by madrak_the_red » Tue Feb 02, 2016 11:25 pm

Routine patrols around these parts are known for their quiet, gentle, relaxing sunday drives, their scenic vistas, and their technicals catching sweet air.

TURN OUT FOR WHAT

darkChozo
Posts: 174
Joined: Fri Aug 14, 2015 12:48 pm

Re: [Tue] 02 Feb (Ambush)

Post by darkChozo » Tue Feb 02, 2016 11:50 pm


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