[Tue] 19 Apr 2016 (230 In The Chamber)

How we died (in the future, but also the past, if that makes sense? OMG! Confusing!)
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audiox
Posts: 540
Joined: Sun Sep 02, 2012 10:58 am
Location: Norway

[Tue] 19 Apr 2016 (230 In The Chamber)

Post by audiox » Tue Apr 19, 2016 6:39 pm

Tonight a peak 18 of us showed up to be hella tacti-cool. :jihad:

We played : Afterparty :
  • Salt Riders
  • Helicopters
  • That Weird Maze Thing
As always, comments are most welcome below. Also, if you have a nice story be sure to tell it. Videos are always much appreciated, and will be appropriated by our propaganda departement if you tell us about them.

If you think commanding seems like fun, yet hesitate because you worry that you won't come up with a reasonable plan on such short notice, then check out our leadership programme.

If you want to test out an updater/launcher for all your mod needs look no further than our Comrade head's marvellous contraption.

Did you notice that some vehicles/players had way cool FA Tractors on them tonight? That's because of the power of our squad tags. Get yours whilst stocks last.

GeEom
Posts: 19
Joined: Tue Feb 16, 2016 11:55 pm

Re: [Tue] 19 April 2016 - (230 In The Chamber)

Post by GeEom » Tue Apr 19, 2016 11:18 pm

HMG combined with Jacob did some damage to Rebel Alliance...

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JafaCake17
Posts: 6
Joined: Sun Nov 01, 2015 10:30 pm

Re: [Tue] 19 April 2016 - (230 In The Chamber)

Post by JafaCake17 » Thu Apr 21, 2016 10:59 pm

I am become death, destroyer of rebel scum.

I don't think we would have been anywhere near as effective if the ai had decided to actually shoot at the vehicle instead of giving me really angry looks as I HMG sniped them all. It was pretty cool to be able to see the two fireteams move into their compounds from a distance, real war movie vibes.

Also shout out to kung-fu Kakar who may be my favourite piece of set dressing in a mission.
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