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[Sun] 18 September 2011

Posted: Sun Sep 18, 2011 9:20 pm
by fer
Missions:
  • Technicality
  • Technicality
  • Internicine II
  • Internicine II
  • River Assault
  • Finale SE
It took me about 90 minutes to write Technicality. I pictured our platoon of brave fighters speeding across the desert sand in a fleet of technicals, like a cavalry charge from Lawrence of Arabia (only with fewer camels). First time round, I think we managed that for the first 90 seconds. Afterwards it all went a bit wrong. So wrong that we tried it again, and that didn't end too well either. So we played a few rounds of Internicine II; although this guarantees a lot of death, it has the saving grace of being an adversarial, so at least some people win. Finally, we ended up with an epic run at River Assault, which started okay ... then went horribly badly (hello enemy BMP-2) ... then went better (burn, enemy BMP-2, burn!) ... then seemed to be genuinly epic as our surviving comrades crossed the dam ... and then Martin Konopnik happened.

Martin Konopnik: stone cold killer.

:colbert:

There was an after-party with Finale SE, in which I particularly enjoyed watching the almost simultaneous muzzle flashes of three distant tanks. It took just less than the flight-time of the shells to realise they were all pointing at my BMP-2.

:siiigh:

One final aspect to highlight - and to thank all comrades for - was the great playercount we enjoyed all the way through the session's official 2 hours (and beyond). Having more comrades makes so many more missions playable, so I (and I'm sure others too) really appreciate it when folks show up. Good show, comrades. We might just get that socialist agrarian utopia. Maybe.

Re: [Sun] 18 September 2011

Posted: Mon Sep 19, 2011 2:20 pm
by car00ke
Ok, here goes, my first ever AAR!

Last night we played:

- Technicality
- Technicality
- Internicine II
- Internicine II
- River Assault
- Finale SE

So, first off, we tried Fer's new mission, Technicality. I think, if we find a good approach here, we could really pull some good stuff off.
Yesterday, the first time, we all like died in seconds... The second time, we tried to circle around the bad guys, but still it went horribly wrong. Our driver and FTL Mort got hit and we had to get him out of our technical to get healed. After fixing him up, our "high on morphine" leader decides to drive right into the enemy, running over as much people as possible and bumping into other cars...till death came upon us :commissar:

In Internicine, I joined Bravo squad twice with Iceraiser and Head. The first time, Head got shot really quick and Ice and me decided to try to keep the building we were in.
Outside it was raining explosions, but we won! The second time, we charged our car into a bunch of houses and got shot to pieces... :siiigh:

Under the command of our high commander (ugh ugh) Fer, we gave River Assault another try! We took a very different approach and it worked quite well (I got shot rather quickly, but wachted the rest of our brave comrades do their best to stay alive) ... Some even managed to make it across the dam, but no one noticed silent killer Martin Konopnik! He took out everyone who made it across the dam! They never knew what hit them...

Finale SE...is one black hole in my memory :-s So I guess I probably died really quick or was already too tired...

Still, I really enjoyed last night, thanks to all who joined and shared in the shooting!

Car00ke :coolbert:

Re: [Sun] 18 September 2011

Posted: Mon Sep 19, 2011 5:47 pm
by mort
Apologies to Comrade Harlander for brassing him up on the roof of the building in River Assault!

I was all fired up with excessive bloodlust as I went up on the roof, saw a blue helmet (turned out to be a dead guy) then saw movement on the floor and just reacted by firing a full mag before pulling back to the stairs to reload so I didn't register I had hit a friendly until you said so :-(

Re: Missions on the server

Posted: Mon Sep 19, 2011 5:49 pm
by mort
fer wrote:fkco_co42_technicality
Map: Shapur
JIP: Yes
Scripts: F2 OA Folk
Description: The Third International Fighting Brigade in the name of Che Guevara, newly outfitted with technicals for every element, speeds across the desert to the complex at Shapur in search of a missle launch vehicle. Army units and loyalist tribesmen provide added death in this nod to the Libyan conflict. Comrade Tigershark plays Saif Gaddafi.
Can we have a version with proper Libyan home made technicals that have to be reversed at the enemy - just for extra comedy value :-)

Re: [Sun] 18 September 2011

Posted: Tue Sep 20, 2011 10:17 am
by Jefke
Internicine II

(only mission i played :commissar: )

took position on the topfloor from a house, when we heard alot of cars rushing in.

i opened up and shot a bunch of dudes, i think i even shot my wifes leader (head sorry if i really did, you just looked enemy to me at that point :s) then i got shot, evil bastards let me slowly bleed and suffer before they shot me again.

mission over and i left :commissar:

:cop: * Jefke gets arrested * :cop:

i'll be on minesweeping duty again (stalingrad way)

Re: [Sun] 18 September 2011

Posted: Thu Sep 22, 2011 11:29 am
by wolfenswan
Meet our nemesis:
Image