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[Sun] 12 Aug 2012 (Folk is two and a bit)

Posted: Sun Aug 12, 2012 10:49 pm
by Bodge
Well A lot of close calls, mass death and explosions that brought down buildings. We also had a little leading practise afterwards we eventually finished playing around 23:40.

We played:

2 days to retirement (Vybor) - The police closed in and did a reverse cholo in the end.
Treehuggers - Everyone got to ZU country and copped it.
Greenola - After a long walk Blufor just about did enough
Surgical Spirits - Waffley and his new FTLs cleared the valley for glory.

Thanks for playing it was a very smooth and hassle free session. Post thoughts and comments below and I hope to do some more lead practising on monday and probably after TT. Tueday 7:30pm for arps arma.

Re: [AAR] [Sun] 12 Aug 2012 - Folk is two and a bit.

Posted: Sun Aug 12, 2012 11:43 pm
by Ferrard Carson
2 Days to Retirement
Deployed as... Alpha 1-3, I think?
En route to Vybor, my fire-team reached the conclusion that this was the worst camping trip ever. Especially since we'd left the tent back home. I ended up with an MP5, spare mags, and a pair of grenades. Convinced of my invincibility, I decided to swan-dive into the middle of a courtyard where I got lit the f*** up by those dastardly rockers. Thankfully, a comrade picked me up after I emptied my magazine into a blank wall and crawled my pitiful behind back into cover. I was subsequently slaughtered in the Stairwell of Death(tm). Oops.

Treehuggers
Deployed as Charlie 1 FTL.
As a vestigial command element to Charlie, I played yes-man to Head's naturalist cross-country wanderings until Charlie was recalled to Alpha's left flank. Then Head went down, I crawled forward to pull him back, and I got ventilated by... fairies. We'll go with that. Oops.

Greenola
Deployed as Bravo 1-3, AAR
Wandering the streets and fields of Rasman on IceRaiser's flank (with a brief sojourn up the endless stairs to verify that no, there was no cache at the top of the minaret), I ended up moving awful passively and awful boringly until Bravo 2 Lead was elevated to the heavens by an IED. It was then that I fired my first true shots of anger (my police-shots having been products of confusion and my infinite capacity for derp) as well as my first grenades of anger. I'm not sure if I actually got anyone, but they stopped shooting at us, so I count that as a win. I got the fellow who polished off Bravo 2 as the filthy filthy turban-clad mudder tried to loot his victim's corpse, but then I fell victim to a dastardly IED a mere minute or two before IceRaiser decided that he didn't need no stinkin' satchels to destroy an explosives cache.

Surgical Spirits
Deployed as Alpha 3, AAR
Alpha, Bravo, and Delta landed north of Mulladost. Charlie was brought to their LZ in full view of the AA batteries we were to neutralize, and suffered the obvious consequences. After two well-laid ambushes consisting of maybe 5 seconds of intense fire each, we wandered into Mulladost, learned that half our air-support had decided to ram headfirst into a wall, and kitted myself out with an RPG. Oh, and there was blue-on-blue at one point. The surviving member of Charlie learned just why we send our medic as far away from us as we can, and quickly rejoined his comrades :suicide: As we pushed up the valley, I think I called out maybe five or six contact reports, and when the other half of our air-support had the audacity to disco out of the server, we finished off the radar tower with rockets. The factory was quick to follow with some convenient satchels even as Delta and Bravo squads were whittled away by god knows what.

In conclusion: Today's session was a wonderful first for me, and has certainly convinced me to attend in future weeks. Thankfully, the latency wasn't bad at all from across the puddle. Vive la revolution!

~ Ferrard

Re: [AAR] [Sun] 12 Aug 2012 - Folk is two and a bit.

Posted: Mon Aug 13, 2012 4:46 am
by Downstream
2 Days to Retirement
Rocker. Bravo something, I think

Live Free or Die Hard!

I had a pistol SMG, so I decided to stay out of the way until I could get my hands on a real weapon. On my first engagement, I exchanged fire with someone down in the office courtyard through the uppermost window. That toy of a weapon didn't hit anything.

The coppers took partial hold of the office building, so I let their careless asses have it from above! I killed someone in the upper staircase, grabbed his MP5. Shot one careless piglet, Ferrard(?), as he was trying to leave through the front, from the third floor. Hit someone on the first floor as well, and went down to finish the job, taking care of some additional cop on the second floor. Then I was left with real rifles to spare. Not to mention all the other dead guys' rifles in the building. I quite enjoyed the Sa-58 that I found. I've completely missed out on that rifle, it was love at first sight!

I found someone in need of help on the second floor, once we got our sh*t together, we then proceeded to the top floor to heal another Comrade. While trying to radio for other units in the vicinity, I came to the shocking conclusion that we were all that was left of the Soyuz of Disgruntled Black Rockers With Albino White Hair.

The town was overrun, so we staged our final battle on the top floor. I was healing my comrades all the time, while being bombarded, but they kept dropping. Upon healing and strategically placing the two brave souls left on the top floor, I carefully worked my way to the second floor, down the ladder, peaked inside, saw probably two cops in the main staircase, moved out of view, started reloading so as to have a full magazine to blast down the corridor, but all of a sudden I got ambushed by a cop from around the corner. :cop: :bang: None of the socialist rockers made it. Four cops was my total tally.
Ferrard Carson wrote:Stairwell of Death
I like the sound of that. It'll be the name of our new album.. in Hell.

Treehuggers
Emperor Vodnik of the Special Needs Squad Charlie(?) :hist101:

I successfully drove the Vodnik half way through, following some hilarious confusion at the start. Our "Special Needs Squad" successfully took Castle Zub after intensely shooting one man.

Part of charlie was called back to the front line, along with my Vodnik. I covered the team with the Vodnik's hull upon them being ambushed, saved Ice, my gunner, momentarily at least. Got back to driving, to rejoin the battle, looked to the left and saw a green flash come through the upper foliage. - I was, all of a sudden sudden, dead. - I know what you Garry Potter fans are thinking, but it wasn't the dark lord, it was just a bloody ZU.

Panic ensued in Charlie, and everyone was eventually slaughtered.

Greenola
Independent Commander

Started the mission off by hitting 'eject' rather than 'Lights on'... did I ever mention that I'm applying to the Finnish Air Force? Not much to say about that mission. I was stealthily assassinated by what I can only assume was a stealthy Delta recon pair, on my way to a spotting location on the northeastern side of the valley. Thankfully I prepared by creating a line of succession, but my choice of second in command was apparently not a good one, according to him. He did express reluctance over leading the defense, but was quickly suppressed by other Martyrs who stated "It was his dying wish!" and he humbly took his place as commander instead of me.

Watching as a bird was quite interesting, now that I had laid the doctrine. The MG mowed down almost a whole squad of BLUFOR, it was quite beautiful. I would've included a photo, had it not been ruined by a lucky shot from some inconsiderate target. IEDs killed a few fellows, and came annoyingly close to killing several squads. The crowning jewel was when some unlucky BLUFOR busted into a house that promptly exploded in his face.
Image
This was so close to being a good picture.. damn bird controls.

BLUFOR was stressed by our tactics so that they started executing our wounded Martyrs, granting them early access to their prescribed 72 Virgins in Valhalla.. apparently.. with the correct answer being d), Jannah. Maybe they took a wrong turn.

Surgical..
skipped

Re: [AAR] [Sun] 12 Aug 2012 - Folk is two and a bit.

Posted: Mon Aug 13, 2012 6:11 am
by Ferrard Carson
Downstream wrote: I killed someone in the upper staircase, grabbed his MP5.
Dat was me! I'm glad my gun got put to good use! :D
Downstream wrote: The crowning jewel was when some unlucky BLUFOR busted into a house that promptly exploded in his face.
Dat was very nearly me! I volunteered (mistake) to clear the compound, but Bravo 2 lead was already on it. And then several meters above it. In pieces. T'was hilarious ^-^

~ Ferrard

Re: [AAR] [Sun] 12 Aug 2012 - Folk is two and a bit.

Posted: Mon Aug 13, 2012 6:39 am
by head
Treehuggers
Charlie SL
God this was a clusterfuck, it shaped until to the end tho

Greenola
Delta AR
As super special lone-wolf AR sniper extreme,i was positioned on the south border of the zone, shot a few choppers, got really pissed over you guys shooting up my bus , blufor landed just south to fill up the chinook with a gunner instead, they foiled the landing of one of them ending it up as broken Chinook on a slope, but i manged to swipe it and use its miniguns to shoot down the other Chinook so that was fun.

Re: [AAR] [Sun] 12 Aug 2012 - Folk is two and a bit.

Posted: Mon Aug 13, 2012 10:25 am
by mike
2 days to retirement
-------------------------
Charlie Cop. I was in x25killa's team and I think we did pretty well and got myself 3 kills. At the end in the office building I could hear a rocker a floor above me talking about going down the stairs, so I just waited and shot him in the face. I frapsed the mission and I'll see if I have the time to convert and upload it.

Treehuggers
---------------
Mission Commander. After my success in the previous mission, and a decent amount of liquid courage, I felt cocky enough to lead a mission. I asked Bodge if it was an easy one, he said it was pretty straightforward which sounded easy to me at the time.
I decided to keep the platoon tight, 2 squads just in front of the tank, and the tank dictating the pace. I would use Charlie and the Vodnik to be my recon asset and after 10 minutes of in-squad squabbling they finally took off :D They didn't get themselves killed, got into some decent positions from where they could observe large parts of the road, so in my mind they did great.
Unfortunately the further we got down the road the more men we lost. I don't really know how that happened but I thought 20 men plus a supporting T-90 would be enough firepower to move on a road. I was wrong and called the recon section back to reinforce the main body.
After losing too much men and getting pummeled on far too long I decided a heroic charge to some building with an enemy flag was our imperative (I shall not retreat like some other folk player -who will remain nameless- did). I died pretty early in the charge and decided to get more booze instead of watching the ending.
During the mission Cap told me that I managed to get further down the road than the previous time the mission was played, so I guess I did well enough (AI in woods are just crazy killers).


Greenola
------------
Blufor Bravo Lead. I had MMG, a full B1 and half of B2 at my disposal. I decided to keep MMG as fire support from quite a distance, and to use B2 as close fire support while B1 would do all the assaulting. I think we did ok'ish, but the enemy's MG on the ridge was just far too annoying and ruined our advance :lol:
At the end I spotted some bottles and rubble on the ground that seemed out of place and a few seconds later I was in the spectating screen.
Blufor won though, thanks to iceraiser 8-)

Re: [AAR] [Sun] 12 Aug 2012 - Folk is two and a bit.

Posted: Tue Aug 14, 2012 3:41 pm
by Downstream
mike wrote:talking about going down the stairs, so I just waited and shot him in the face. I frapsed the mission and I'll see if I have the time to convert and upload it.
It didn't go that smoothly, I nearly blasted you away. :argh: Didn't realize I was broadcasting directly as well. I'd like to see the ending, at least.