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[Sun] 23 Sept 2012 (Storytime)

Posted: Sun Sep 23, 2012 9:44 pm
by Bodge
Missions:
  • Unreachable
  • Finale
  • Internecine
  • Fuelraid
  • Mailman
  • Cholo
  • Cholo again!
A fairly low playercount mainly due to torchlight and borderlands I would imagine meant we got through quite a few missions with a lot of great death and killage.

Thanks for playing guys and welcome to the new guys, you all made it much easier for a guy dying of mild death.

Re: [Sun] 23 Sept 2012 (Storytime)

Posted: Sun Sep 23, 2012 11:59 pm
by ConcreteOtter
Unreachable

Charlie FTL- me, mort, tink, cap

After a nice jog through the woods, we started moving along the last of the foliage and began to engage contacts to our west and our east. Soon we encountered an angry shilka which effectively pinned us down on the reverse slope of the hill before the airfield. While trying to not draw the attention of the now enraged shilka we had a great view of watching many many bad dudes storm the support elements FOB. After watching the support FOB turn into Hamburger Hill we decided that charging the airport was a better alternative to sitting in our current location as the bad dudes that survived storming the support FOB began lobbing grenade fire in our general direction. Surprising the cover-free area of the airport tarmac was the safest location to be. We quickly finished off the hinds with whatever munitions he had remaining and quickly fled to the extract.


Finale

Delta FTL - me, mort, jrides, zitron

Delta was part of the flanking element and the made a mad rush for Shapur, i never knew there was music in this mission but it hit the spot perfectly. Running at breakneck speed through the riverbed it was not possible to communicate or hear anyone due to me having left my music slider at full due to playing Cholo last week. We placed ourselves at the southwestern most edge of the village and was able to take some shots at the massive infantry/tank stack of doom that hurried past us on the way to stomping the life out of Alpha, Bravo, Charlie. After playing peak-a-boo with a slightly miffed tank the mission ended with us seeing the stack of doom turn its attention back to the south and us.


Internecine

Bravo FTL - me, mort, audiox, zitron

Bravo held down the building on the western edge. Audiox was sent out as an advance scout. After waiting was seemed a lifetime, contacts were reported coming in from the NW and NE. The building and I and Zitron were in came under intense fire but thankfully our mud thatched home was grenade proof I peeked my head out a window and I thought I shot a bad dude or two but they stormed into our home and ended our blissful domestic partnership.

Slendermen on Stairs
http://cloud.steampowered.com/ugc/11362 ... B95577345/



Fuelraid

Bravo FTL - me, thridkje, jrides, kerfirz


This mission was like a strange marriage between the savannah terrain of Farcry 2 and Fallout 3 with some deathmatch multiplayer added in. We went for a quick drive and then bravo made a quick push towards the gas station. I reported a figure on a foothill to our east but figured it was just a trick of the purple fog or radiation poisoning setting in. After lopping our grenades into the fuel station because.... why not? We found ourselves under fire and I believe we had been flanked from our north and the defenders had gotten behind us. jrides then decided to help me get my first aid merit badge by getting wounded a couple times while we where hiding behind the shell of a vodnik. Which goes to show you whether you are inside one our outside of one just being near a vodnik can kill you. After jrides was injured for the third time I said over von "hey jrides, where were you shot from?" only to answer my own question when I turned around and saw a bad dude 10 feet behind me and he retorted to my query with a quick blast from his AK.

That was all I played as I decided to go watch the Liverpool v. Man U match. I know, I'm one of those weird Americans that likes foot to ball.
P.s. No way that was a straight red on Shelvey!

Re: [Sun] 23 Sept 2012 (Storytime)

Posted: Mon Sep 24, 2012 2:33 am
by IceRaiser
I joined late due to some work (not approved by the Party).

Finale
I was a spectator so here are some screens:
Comrade Commander Waffly inspects the killingfield (First person)
Gong goes up in flames.
On the plus side it turned into a great campfire!
Unkown UN soldier with a well known MG
Unknown UN soldier hunts tanks
The machine spirit possessed the Crewmen.
Vintage crazy


Internecine
FTL: Bodge
Guy with AK: Me
Guy with AK: Unaco
Guy with AK: Joe

We ran and ran and ran (thank the gods for autorun) and flanked in from the east, threw some nades and then acted as bait while Joe flanked through the other door on the first building.
It worked pretty good, they shot me and then stared at me while Joe walked up behind them and kindly told them to leave ( :commissar: )
We ran around town and mopped up the rest. Victory!


Fuelraid
FTL: Bodge
Doomed man with bizon: Me
AR guy who'd die first: Toppo
Sneaky guy: Sorry forgot your nick.

We hid in the car graveyard to the South of the station. I saw fog.
Toppo saw an Officer sneaking around so he shot him up.
Someone saw our #4 and shot at him, breaking his jar of jam he had in his right pocket. The bastards!
I slowly crawled up and helped him eat all the jam before the bees came around.
We flanked around North/NE with Strang and Kale and pushed all the way back to the Fuel Station and somewhere around there we won.
We won? VICTORY! :hist101:


Mailman
I thought I was in Charlie but seems like it was Bravo. Oh well, I had my trusty Mk.48!
By request we listened to Fortunate Son on the Huey-ride over to the LZ and it was awesome. When we came closer we saw that Alpha(?) started to die due to some cleaver insurgents hiding in plain sight on the hilltops.
Those bastards!
We disembarked and ran down guns blazing, securing the C-130 wreck and killing dudes.
After that we ran up a mountain and the game was called. I think we won again :D


Cholo
Was a cop for once with Joe(or was it his brother Strang? :psyduck: ), AJAX and someone els.
Their plan was to hide on the second floor(first if you count ground as 0). My plan was to run south to the closest compound and then attack from the rear.
It worked up until one of 'em died in there.
Think I might've forgot that you need to keep a certain % in there :siiigh:

Cholo again!
This time I was a terror.. err drug-abuser again.
The plan was ATTACK. I like easy plans.
I stole the driverseat from Bodge, drove all the way to the main entrance of the building and rang the bell.
I was greeted by shotgun fire from the floor above us. Hm, seems like someone interrupted their coffeebreak.
After taking a free pen from the counter I ran up into the first room and encountered.. The One. It was love at first sight! We jumped into eachothers arms -
I pressed my silencer to his throat and he his shotgun to my face and my last words were "my own, my loved, my prec :psyboom:
LOVERS SUICIDE! (that's a win, right?)

Re: [Sun] 23 Sept 2012 (Storytime)

Posted: Mon Sep 24, 2012 5:55 am
by Ferrard Carson
Unreachable
Deployed as Platoon Commander
They asked for volunteers to step up as Platoon Command. Well, in for a penny, in for a pound. I'd gotten a taste of the experience before, and I might as well figure that out now, without the confusion of tending to a squad too. Two Russian Hinds had been harassing the good people of Takistan for far too long. Why are we in Chernarus? Because Takistani vengeance knows no borders, no limits, and no mercy. So we all took home Rosetta Stone Chernarussian over the weekend, and we became top-secret operatives. I highly recommend the program (thank you, I'll take my endorsement money in unmarked bills, if you please). We all knew approximately 100 words each, and between the entire platoon, we collectively answered every question the border police had for us. With bullets.

Once we found our prey, I sent the DC off to a nice friendly hill with MMG, MAT, ST1, HMG, WTFBBQ, and WTHDWHSMA (Why The Heck Do We Have So Many Acronyms?) attachments. He could sort through all the alphabet soup while I pounded the ground with the sixteen-strong infantry team.

So, DC established himself at the top of his hill. The Chernarussians didn't like that. They decided to attack our support element, leaving their shilkas behind to deal with us vicious light-infantry. Piece o' cake. "Right, I'll take a quick look over here--"

And some poor authoritative bastard from Delta went soaring through the air.

From just beneath defilade, we peeked and poked, looking for a place to not get shot by those shilkas. Alpha made some mad death-defying run across the airfield and somehow ended up victim to, not the twin shilkas, but a lone infantryman on the other side of the hangers. All the while, screams of the dead, dying, and horribly mangled drifted across the cold Chernarussian air from the supposed base-of-fire element. So what does any good Party member do?

"Everyone over the top! Distract the shilkas so the RPG guys can get off shots! For Takistan! For Folk! For-- Oh, good job AT guy, you got him."

Our vengeance was swift, and we swiftly scampered off south to escape before the incensed ghosts of the support element could catch up with-- Oh, hello you guys, so nice to see you alive and well after I sent you all off to inadvertently be a perfect distraction so we could assault a virtually undefended airfield! I was totally not going to go home and comfort your grieving widow in her time of need, no, not at all comrade.

:zoidberg:



Finale
Deployed as Alpha FTL
No sooner had we deployed to our completely coverless stretch of facing slope, then 4 horrendous behemoths appeared out of the black, arrayed in a four-wide line abreast like the most terrifying land battleships to ever grind us poor infantry smurfs into the dirt. They blew up. So far, so good.

More of them. In line astern. They blew up. Also good.

Gong blew up. Not good.

I blew up. Less than optimal.

Coincidentally, I must advocate for another product: HEAT - apply directly to forehead! Guaranteed to remove all worries from your mind! Possible side effects include removing all mind from your body - use at own risk.

OOC: This mission was freakin' fantastic and atmospheric as all getout! I love it! The music, I think, is the touch that really does the trick.



Internecine
Deployed as OPFOR CO
So, INDFOR may have had plenty of time to twiddle their fingers and play poker and indulge in reindeer games... because we weren't taking no stinkin' cars. Stealth! Of utmost importance! Not one peep out of any one of--

:commissar:

WHO DID THAT? WHO THE F*CK DID THAT?

:siiigh:

The plan was simple. Alpha and Bravo would advance along the great cover afforded by forests and walls to the East, while Charlie and Delta would provide fire support from uphill of them. On the outskirts of the village, Alpha and Bravo got bogged down, and Delta was engaged by what sounded like a single sentry or scout posted further West and uphill, so Charlie was sent down to the village to help while I followed the understrength Delta to deal with this troublesome sentry. We dealt with him.

Then Delta and I went into the village, I spent too long pieing off a courtyard, and I got shot in the noggin by JRides (good shooting, by the way), then got to watch for several minutes as my brave men bravely and methodically cleared every single compound in the city... except the one by which my corpse rested. Soon enough they wised up, and the round was finished by good man Proctor, who riddled Kefirz with holes through a ratty, wooden door.

I do have to give them props, however, for handling the sighting of two wounded slendermen quite well.



Fuelraid
Deployed as Alpha 4, the northern ninja grenadier
Alpha was deployed to the Northern car graveyard with much aplomb and musical revelry. Given that our attackers were coming from the south, that's where we mostly oriented. That memory of the last round's epic foot-borne flank, however, kept nagging at my mind until I asked my FTL if I could detach and serve as a sentry to the North to watch for a Northeast Flank.

As it turns out, I had the right idea, but the wrong cardinal direction. We got reports of creepy dudes on the low ridge directly north of the pumps, and south of us - it seems they did an end run to the west around our precious gas station. I spotted one of them moving into cover, and since I wasn't sure what any of us looked like, I held fire until I could clearly hear them engaging my battle-buddies. Since I didn't have a clear shot on them, there was one useful implement at my disposal.

:psyboom: :psyboom: :owned: :psyboom: :psyboom:

I then proceeded to clear the charred remains of my victims, then violate two of their comrades from behind with 7.62 bullets and assisting in the slaughter of a third. All told, I ended the round with an incredible six kills. Maybe now people will pay attention when I say "Don't cluster up"?



Mailman
Deployed as Alpha FTL
After some small confusion as to whose chopper we were on, Alpha's Huey dusted off and we were on our way. As we came in for landing, I gave some last minute instructions to my six-man fire team that mostly consisted of, "Okay, we're the first ones on the ground, so we need to establish security. Therefore-- SHOOT SHOOT SHOOT THEY'RE EVERYWHERE FIRE EVERYTHING!"

Alpha's helo hit the deck hard, hull and doorgunner riddled with holes. The pilot too, maybe, I don't know what happened to Zitron. Fire poured in and fire poured out - our machine-gunner ran through two of his three boxes of ammo, I expended every explosive on my MOLLE, and Issus exhausted his air supply crying for help as he rolled around on the ground in agony. He spent most of that terrifying firefight staring up into the wild blue while I dodged bullets from the right, bullets from the front, and an RPG from the left that flew maybe a foot over my head (I swear, my helmet has scorch marks from the rocket exhaust). Also hit either immediately prior to or during the firefight were Daf, Danny, and Summoners, though Daf's fate was not ascertained until some time later.

As the situation settled, I sighted in on some strange folk who were fast approaching in the direction the RPG had come from... but a quick check through my binocs told me it was either Bravo or Charlie come to take the pressure off of my beleaguered fire team. It would probably do me no favors to shoot my relief.

As the full extent of Alpha's casualties became clear, we scrounged for ammo, fended off distant hordes of Takistanis, and were exfil'd by Command, denying us the privilege of dying gloriously for our country the way our comrades had.



Cholo
DRUGS DRUGS DRUGS
F*ck plans, get drugs! The coppers had them, and we knew they had them, and I knew that if I let the other well-adjusted-long-haired-citizens-of-Takistan get into the station before me, then they would steal all the drugs! So I went in. One of them died, and the rest scampered away to retire safely to lakeside cabins with their wives, three children apiece, and faithful dogs.

Cholo: Acid Reflux
Drugs?
These guys said there were drugs to be had. I just wanted some donuts. They promised me I'd get some when they got their drugs. Said they'd put in a good word for me with the police.

AND THEN THEY SHOT THE POLICE! AND I SHOT THE POLICE BECAUSE THEY WERE SHOOTING AT ME!

I did get those donuts in the end though. Powdered of course. Felt reeeeeeeally good afterwards. Not rightly sure why...

:clint: ~ Ferrard

Re: [Sun] 23 Sept 2012 (Storytime)

Posted: Mon Sep 24, 2012 10:49 am
by SuperU
Mail Man
Fuel Raid
Internecine
Finale

Pretty fun session over all!

Re: [Sun] 23 Sept 2012 (Storytime)

Posted: Mon Sep 24, 2012 4:45 pm
by DMA
Greetings comrades!

Just popping in to call out a hurrah for the session yesterday. Also to apologise for letting down comrade Fer and his excellent fireteam of cannon fodder brave soldiers as my computer stopped responding to the server. I hope you manage to die The Glorious Death Of Not Managing To Put Up Significant Resistance without me.

Rather annoyed, same thing happened last Sunday on Vanguard, with comms still working and being able to rejoin as far as the slotting screen but no further. Ah well, wouldn't be Arma if it actually worked, now would it?

Re: [Sun] 23 Sept 2012 (Storytime)

Posted: Wed Sep 26, 2012 2:15 am
by Ferrard Carson
Videos are posted! Enjoy!

~ Ferrard