Comrades! As usual, my poorly-framed questions have created fear, uncertainty and doubt (FUD). I'd apologise, but that would be a sign of weakness. Instead, I shall concoct a cover-story that lays the blame at the feet of an unloved minority (hello: Xiathorn), and have them hounded out of folk or thrown in a cyber gulag. Before this thread continues too far, please allow me to take a few steps back and provide a bit of context for this discussion:
We've had 3 good joint sessions with our friends from MARSOC, but in all those instances we've asked them to accept our set-up completely unaltered: vanilla combined operations, with absolutely no mods allowed. For those of you who play with ACE2 elsewhere, which is the baseline for MARSOC's own suite of addons, you'll appreciate what a major change reverting to vanilla represents.
This time around, the admins at MARSOC asked for some concessions:
- That we drop the crosshairs, which MARSOC does not use in its own sessions.
- That we use MARSOC's approach to TS3 in big coops.
- That we allow players to connect with the STHUD (an addon that increases situational awareness).
Request #2 is something we've already done in an unofficial way, since those of us who wanted to take leadership slots during the combined event with MARSOC and LDDK became familiar with the MARSOC whisper-lists. Crucially, it isn't something you have to worry about if you just want to take sub-FTL slots and concentrate on shooting people.
Request #3 is, sadly, something we haven't been able to deliver for technical reasons (yet). STHUD requires an element of Community Base Addons (@CBA), which conflicts too strongly with folk's vanilla setup. There may be a way to allow this in an optional way in the future, but it's now very unlikely to happen in time for
the next joint session with MARSOC, which is on Sunday 13 February, 2011.
Request #1is, I appreciate, something of an emotive issue for some. So, to be clear: this is something MARSOC has asked us to do in the spirit of compromise
for the joint session. That's the scope of this.
Please bear in mind that the whole point of folk is: low friction gaming. Given that we haven't had any requests from
within folk to drop crosshairs in the last few months, I think it's very unlikely that we will do anything other than revert to
enabling crosshairs as soon as the joint session is over. In that context, my suggested third voting option was perhaps ill-judged, and for that
I am sorry Xiathorn will be executed.