[Sat] 28 Oct 2017 (First Blood)
Posted: Sun Oct 29, 2017 9:02 am
The session started off with Teizan's Gang Raid, where a bunch of gendarmes tried to clear out a cocaine den in a Tanoese jungle town. Sadly for us, the night was dark and the enemies were many. Our advance ground to a halt in the middle of the compound with enemies all around us, and when someone shouted for the medic, I ran inside the courtyard and got promptly executed by a guy in the shadows
I didn't have a gun, but that wouldn't had helped because I was in BLUFOR, so automatically hostile to him.
Next up we played Kale's new mission After the Disaster Part One, I really enjoyed this mission, although it was a quite long one, so next time we could limit ourselves to just one cache. But I really enjoyed the roaming patrols that were all around us. Literary in every direction from the first compound I could see heat signatures as the UAV operator. Also, I really enjoyed that the enemies came in like waves, which meant that shooting was quite constant throughout the mission.
We continued with old, but gold, Boberro's Assault, but this time without rain. I took up command in this one and I wanted to try something new, so we went a bit off-road and attacked the town from the West, looking back at it , I think this was a poor idea, what we should have done, is leave HAT there on that elevated position overlooking the road and pull back, and try to close the distance between us and the town while being in cover. But hats off to Snippers who did +/- that, and they assaulted from the South, but sadly there were many bad things in there so we all died anyway
Oh and SuicideKing, I think I saved your life at that car wreck, because after you got up, a Russian came and I started shooting, I think I hit you first and you went down, and then me and the Russian shot each other and died.
It was starting to become quite late, so as the last mission I ran Fer's new Za I, where we cosplayed as a HSLD Spetsnatz team and cleared the Balota airfield from aggressive forces. We went in all sneaky-beaky like, but mid-misson I was out of ammo, so I had to ask for some mags from my teammates. I wonder how was the ammo situation for other people? Anyway, one team neutralized the first AA emplacement and we neutralized the second one, and I also missed a rocket shooting at it. So.... yeah, I helped
After the AA guns were neutralized, the control tower was stormed, triggering a air assault from VDV forces. By this time we were just mopping up and destroying infrastructure
Missions played
As always, big thanks to everyone that came, I hope you had a good time and a big thanks to the mission makers for making us new content that we can enjoy, without your work, we couldn't enjoy playing Arma for all this time.

Next up we played Kale's new mission After the Disaster Part One, I really enjoyed this mission, although it was a quite long one, so next time we could limit ourselves to just one cache. But I really enjoyed the roaming patrols that were all around us. Literary in every direction from the first compound I could see heat signatures as the UAV operator. Also, I really enjoyed that the enemies came in like waves, which meant that shooting was quite constant throughout the mission.
We continued with old, but gold, Boberro's Assault, but this time without rain. I took up command in this one and I wanted to try something new, so we went a bit off-road and attacked the town from the West, looking back at it , I think this was a poor idea, what we should have done, is leave HAT there on that elevated position overlooking the road and pull back, and try to close the distance between us and the town while being in cover. But hats off to Snippers who did +/- that, and they assaulted from the South, but sadly there were many bad things in there so we all died anyway

It was starting to become quite late, so as the last mission I ran Fer's new Za I, where we cosplayed as a HSLD Spetsnatz team and cleared the Balota airfield from aggressive forces. We went in all sneaky-beaky like, but mid-misson I was out of ammo, so I had to ask for some mags from my teammates. I wonder how was the ammo situation for other people? Anyway, one team neutralized the first AA emplacement and we neutralized the second one, and I also missed a rocket shooting at it. So.... yeah, I helped

After the AA guns were neutralized, the control tower was stormed, triggering a air assault from VDV forces. By this time we were just mopping up and destroying infrastructure

Missions played
- Gang Raid
- After the Disaster Part One
- Assault
- Za I
As always, big thanks to everyone that came, I hope you had a good time and a big thanks to the mission makers for making us new content that we can enjoy, without your work, we couldn't enjoy playing Arma for all this time.