A NATO chopper has gone down in Syndikat territory. NATO tries to rescue the survivors while Syndikat try to capture them.
Feedback seemed positive on this one. I might do a thing where the circles get bigger the more survivors are in them, and I might come up with a creative solution for helicopter guns. We'll see.
----------------------------------------------------------'
Version History
v1
Initial release
fa3_a64_see_no_evil
Help make Party-approved missions harder
Return to “Finished ArmA 3 Missions”
Jump to
- General
- ↳ After Action Reviews
- Historical Archives
- ↳ Arma 3: Folk ARPS
- ↳ Arma 3 Folk ARPS: After Action Reports
- ↳ Arma 3 Folk ARPS: Need to Know
- ↳ Arma 3 Folk ARPS: Arma 3 Need to Know
- ↳ Arma 3 Folk ARPS: Workshops
- ↳ Arma 3 Folk ARPS: Mission Making & F3 Development
- ↳ Finished Scripts & Guides
- ↳ Finished ArmA 3 Missions
- ↳ Arma 3 Folk ARPS: Discussion
- ↳ Arma 3 Folk ARPS: Other Games
- ↳ DCS World & Other Flight Sims
- ↳ Arma 2: Folk ARPS
- ↳ Arma 2 Folk ARPS: After Action Reports
- ↳ Arma 2 Folk ARPS: Need to Know
- ↳ ArmA 2 Folk ARPS: Arma 2 Need to Know
- ↳ ArmA 2 Folk ARPS: Mission Making & F2 Development
- ↳ Finished Scripts & Coding
- ↳ ArmA 2 Folk ARPS: Joint Op Planning
- ↳ Arma 2 Folk ARPS: Discussion
- ↳ Arma 2 Folk ARPS: Other Games
- ↳ Arma 2: Vanilla+
- ↳ Arma 2 Vanilla+: After Action Reports
- ↳ Arma 2 Vanilla+: Server
- ↳ ArmA 2 Vanilla+: About mods before Vanilla+
- ↳ Arma 2: Folk
- ↳ Arma 2 Folk: After Action Reports
- ↳ Arma 2 Folk: Need to Know
- ↳ ArmA 2 Folk: Arma 2 Need to Know
- ↳ ArmA 2 Folk: Mission Making & F2 Development
- ↳ Arma 2 Folk: Discussion
- ↳ Arma 2 Folk: Other Games
- ↳ Archive: Flight Sims
- ↳ ACMI Review
- ↳ Session FRAG Orders