[Snippet] NATO Woodland & CSAT Russian uniform textures

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wolfenswan
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[Snippet] NATO Woodland & CSAT Russian uniform textures

Post by wolfenswan » Fri Jul 15, 2016 3:27 pm

ARMA3 includes two "hidden" uniforms which were never finished. However, as they are still included in the game files they can fairly easily be applied.

Add the code at the end of init.sqf to make the magic happen.
The textures will cause minor to severe clipping issues on uniforms they aren't intend for.
Helmets won't be affected.

MTP Woodland
Applies to: All NATO Combat Fatigues.

Code: Select all

player setObjectTextureGlobal [0, "\a3\characters_f\BLUFOR\Data\clothing_wdl_co.paa"];player setObjectTextureGlobal [1, "\a3\characters_f\BLUFOR\Data\clothing_wdl_co.paa"];;
Russian
Applies to: All regular CSAT Fatigues.

Code: Select all

player setObjectTextureGlobal [0,"a3\characters_f\OPFOR\Data\clothing_rus_co.paa"];
player  setObjectTextureGlobal [1,"a3\characters_f\OPFOR\Data\tech_rus_co.paa"];

My ARMA3 Missions - to download select a branch and pick "Download ZIP".

Ciaran
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Joined: Thu Jul 21, 2016 9:36 pm
Location: Yorkshire, England

Re: [Snippet] NATO Woodland & CSAT Russian uniform textures

Post by Ciaran » Tue Aug 30, 2016 11:49 pm

The NATO texture is actually:

Code: Select all

player setObjectTextureGlobal [0, "\a3\characters_f\BLUFOR\Data\clothing_wdl_co.paa"];
(OP has CSAT textures twice).
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wolfenswan
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Re: [Snippet] NATO Woodland & CSAT Russian uniform textures

Post by wolfenswan » Tue Oct 04, 2016 9:28 am

Thanks, was fixed.
My ARMA3 Missions - to download select a branch and pick "Download ZIP".

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