Halted
Echo FTL
We started furthest away from the RV and by the time we managed to make it to the group point Delta had been completely wiped out along with our SL. We secured the road taking only 1 casualty and I sent my AR up to higher gorund to provide overwatch whilst Nutty and myself moved up. We quickly came under fire and I pulled out a grenade, carefully made sure I had good elevation then threw as hard as I could. Unfortunately the enemy had craftily placed anti grenade trees in the way. I could only watch as it bounced back towards nutty and incapped him.
I tried to revive him but was shot from some unseen enemy. This did give me the chance to spectate as our forces after completely wiping out the enemy decided to stay in town rather than retreat.
Blackfolkdown
Engineer Assistant under x25killa
We were sent with Charlie, Delta and MMG to secure the Villa to the north and it was all going so well until we landed. Upon arrival as we started to move towards the Villa the entire command structure for our element was DC'd (I had a lovely view of someone running on the spot whilst a bemused looking ai stood next to him). With no one commanding it got a bit messy as the enemy closed in on us but Killa stepped up to the plate and regrouped us behind a rock. I tried to sneak out and grab the MMG from it's previous owners cold dead hands but an enemy technical spotted me and turned me into swiss cheese.
Well done to killa for taking over command and completing the mission, it was very impressive considering the start we'd had. Also good work to Tigershark for getting us organised at the start.
Flask
Alpha 2 AR
You know it's going well when you have used up all your ammo before even reaching the town at the start of the AO. I tried to scavenge what I could from dead bodies and had quite a hairy moment as I lifted ammo from a corpse next to Fer screaming for covering fire. As jrides said the pace was pretty constant even once the Shilka had been reduced to a burning wreck but by the time we had made it to the other edge of town I don't think there were more than 10 of us left alive. I started into the valley when the order to charge came and I watched as a ZU lit up everyone who was left. Running low on ammo for my main weapon I got to the end of the valley and saw enemy infantry to my right I used up the last of my ammo on them and then got out my secret weapon. Luckily I didn't have to waste my ammo on mere men as I noticed a Tank driving straight for me. I unloaded on the tank which I'm guessing exploded with such force that it killed me too.
Cacheola (coop)
Bravo 3 FTL
Bravo 3 was split in half and took 2 humvees to support Bravo's 1&2 as we moved in on town I lit up a couple of enemies and almost lit up a couple of friendlies too. The fog was making target identification very difficult but luckily I managed to avoid killing anyone who will be missed. Comms was interesting as I tried to juggle TS, Fire Team VON and Vehicle VON but I just about kept control of things until one of the people in the other humvee DC'd. We watched as it shot off into the distance firing wildly and attracting a lot of fire. Eventually he reconnected and the vehicle was brought back under full control but by this point there wasn't many enemy left and we were victorious without taking any casualties in Bravo 3. Hooray!
[Sun] 19 Aug 2012 (Death from above)
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- Posts: 335
- Joined: Sun May 27, 2012 12:11 pm
Re: [Sun] 19 Aug 2012 (Death from above)
Happy to see people actually had fun with my first mission ever for FOLK/ARPS (and for the time being, the only one, cause i have fortyseven others in the boxes but i can't commit to anything and never finish them
).
Anyway, as i was on a secret mission bathing in the sun in french brittany (there's more brits there in august than in London), i missed it, but i reiterate my demands for operationnal feedback, as last time we played this was not really constructive.
I read about all those DC'd players, could this have been related to a mission overload? Or was it just random "server's messing with you" stuff.
From watching the video, one thing appears to be sure: autohover landings must be banned.
Anyway, i'm back, and ready for some killing and dying next sunday.

Anyway, as i was on a secret mission bathing in the sun in french brittany (there's more brits there in august than in London), i missed it, but i reiterate my demands for operationnal feedback, as last time we played this was not really constructive.
I read about all those DC'd players, could this have been related to a mission overload? Or was it just random "server's messing with you" stuff.
From watching the video, one thing appears to be sure: autohover landings must be banned.
Anyway, i'm back, and ready for some killing and dying next sunday.