S.W.A.T 4!

Other ways we died in Folk ARPS during the Arma 2 era
Dannysaysnoo
Posts: 72
Joined: Fri Jun 15, 2012 7:56 pm

S.W.A.T 4!

Post by Dannysaysnoo » Mon Sep 16, 2013 6:19 pm

Hey guys, I'm looking to start up a few S.W.A.T 4 games, probably on mondays at 7.30pm. Anyone interested?

Draakon
Posts: 109
Joined: Sun Aug 14, 2011 5:52 am

Re: S.W.A.T 4!

Post by Draakon » Mon Sep 16, 2013 8:32 pm

Hell yeah I am.

tryteyker
Posts: 104
Joined: Wed Feb 20, 2013 9:17 pm
Location: Sweden / Germany (depends really)

Re: S.W.A.T 4!

Post by tryteyker » Tue Sep 17, 2013 12:59 pm

You going to include Sheriffs Special Forces in the sessions? If so I'd be in, but I'd have to download it again.

Dannysaysnoo
Posts: 72
Joined: Fri Jun 15, 2012 7:56 pm

Re: S.W.A.T 4!

Post by Dannysaysnoo » Tue Sep 17, 2013 1:43 pm

I am closely linked to the Stetchkovs, yes.

Some of the features in Stetchkov just make the game sensibler, namely the grenade launcher and the punchy punchy.

tryteyker
Posts: 104
Joined: Wed Feb 20, 2013 9:17 pm
Location: Sweden / Germany (depends really)

Re: S.W.A.T 4!

Post by tryteyker » Tue Sep 17, 2013 3:47 pm


Dannysaysnoo
Posts: 72
Joined: Fri Jun 15, 2012 7:56 pm

Re: S.W.A.T 4!

Post by Dannysaysnoo » Tue Sep 17, 2013 11:25 pm

I might later on, if more people call for it, but it's the FA way to have less mods, isn't it? :P

tryteyker
Posts: 104
Joined: Wed Feb 20, 2013 9:17 pm
Location: Sweden / Germany (depends really)

Re: S.W.A.T 4!

Post by tryteyker » Wed Sep 18, 2013 9:43 am

True, but SSF isn't that big, considering, and it adds a whole lots of things (tasers, shooting through doors / walls, cool beanbags, other stuff). use it.

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boberro
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Re: S.W.A.T 4!

Post by boberro » Thu Sep 19, 2013 9:30 am

Count me in. I wonder if polish translated version will be as interesting when playing multiplayer as arma is.
Delete this marker please. You're scaring the tank.

Dannysaysnoo
Posts: 72
Joined: Fri Jun 15, 2012 7:56 pm

Re: S.W.A.T 4!

Post by Dannysaysnoo » Thu Sep 19, 2013 9:33 am

Okay, if the majority of people are up for using SSF mod, I'll go for it.

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Homercleese
Posts: 63
Joined: Sun Jul 14, 2013 5:58 pm

Re: S.W.A.T 4!

Post by Homercleese » Mon Sep 23, 2013 1:33 pm

Not wishing to incriminate this fine establishment with any potentially less than um, upstanding activities but what's the line on actually getting the game these days?

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