This session had many broken or missing bits.
First up,
Heritage Site where there wasn't actually a briefing, and Boberro had to invent a "Colonel Commander" guy to brief us in-game. Fairly neat. Then we got in Humvees and drove to a castle and attacked it, being attacked en-route, fighting through forest, fighting through a castle, walking up a tower, and executing a Mortar.
And then Wolf (literally) tripped over a crack and fell down the tower because the stairs had no railings. It was hilarious.
Encuentro was an Assassination action...in which we stacked up on various rooftops surrounding a sting-operation exchange point, and when someone alerted the exchangees to our presence we proceeded to liberally murderify everyone who wasn't wearing a suit (ID'ng them as friendly.) While nice, this mission lacked the element of 'fleeing for our lives' afterward that would have made it complete for me.
One of mine,
Weed Whackers was intended to be a Paratrooper Assault. Things changed when Boberro's (The reigning Admin) game crashed, and the mission suddenly started without warning. From there, I discovered that Antonov-2's don't have
any meaningful cargo space (meaning you can't equip Parachutes if you already have a backpack (nooooo)), part of the briefing was missing outright (damnit), and I called an emergency landing at the airfield we were passing.
From there, it was discovered that most of our budget (that we could have used for things like sandals) was spent on the Truly Superior technology known as Hover-Wheels.
While the parachute issue was fixable on the ground (and so the original method of insertion could be used), we ended up just being teleported near the objective, where after a brief walk, we were all shot at by mysteriously tacticool AI - and it was discovered that RHS guns
really aren't useful against Vanilla NATO/CSAT armour according to testimonies. (It's really not a Total Modification, is it? Doesn't modify Vanilla at all.)
Intermediaries, presumably the Shapur Ambush mission, went well. Kornet Teams set up their Kornets, the enemy convoy slooooowly rolled into the kill zone, and many ATGMs were fired and much ammunition was sprayed. Maybe the Convoy should get an Abrams.
At the beginning of
Czech Mentality, it was promised that I could be a Psychopath with a Grenade, charging in to cause the very first explosions. Unfortunately, I was given neither a grenade nor a reasonably fast vehicle, and could not BANZAI my way to first blood (who turned out to be some nutter on a petroleum soaked motorcycle. He crashed into a wall and was incinerated immediately, I think.)
Many things were broken this mission - But we who died all got respawned as Military...And then we Sprayed Bullets and Threw Grenades Everywhere. There was a lot of friendly fire.
Unfortunately, I had to go and missed
Piece of Cake. I surmise everyone died.