Current 'Mod Saturday' Mod: No Session this Week
Current 'Mod Saturday' Mod: No Session this Week
(This post will be updated to reflect the current mod the sessions are using.)
No session for this week.
No session for this week.
Re: Current 'Mod Saturday' Mod: Hell in the Pacific 0.5
Update with the mod for the 27th of January session.
Re: Current 'Mod Saturday' Mod: Invasion 1944 2.64
Update for week of 3 February session.
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- Posts: 29
- Joined: Sun Aug 26, 2012 4:40 pm
Re: Current 'Mod Saturday' Mod: Invasion 1944 2.64
Haven't played Invasion 44 in a while. How can I check which version mine is?
Re: Current 'Mod Saturday' Mod: Invasion 1944 2.64
Hi!
I've been using Play withSIX and it's been working like a charm for getting these things up to date! It's got the latest updates on major mods and all that
I've been using Play withSIX and it's been working like a charm for getting these things up to date! It's got the latest updates on major mods and all that

Re: Current 'Mod Saturday' Mod: None; base game
Due to our regular mods having issues could i be bold enough to suggest we give ACRE a try with the base game?
Re: Current 'Mod Saturday' Mod: None; base game
Either that or join ACE/ACRE night with mod nights? They've been fading out a tad.
But I don't know, I think there might be some people in mod nights that don't fancy ACRE. Whatever works for everyone else works for me
But I don't know, I think there might be some people in mod nights that don't fancy ACRE. Whatever works for everyone else works for me

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- Posts: 23
- Joined: Sun Nov 25, 2012 3:25 am
Re: Current 'Mod Saturday' Mod: None; base game
I'd enjoy taking a swing at ACRE, given all the good things I've heard about it.
Re: Current 'Mod Saturday' Mod: i44 v2.64
We are now on the same time as the Official ArmA3 session 

Re: Current 'Mod Saturday' Mod: i44 v2.64
Could class ArmA 3 Alpha as a mod I guess :p