[SNIPPET] Disabling thermals on assembled static weapons

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wolfenswan
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[SNIPPET] Disabling thermals on assembled static weapons

Post by wolfenswan » Wed Oct 29, 2014 9:09 am

To disable the thermals on bag-carried static weapons (such as the .50 cal or the TITAN launcher), put this in the init.sqf:

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player addEventHandler ["WeaponAssembled",{(_this select 1) disableTIEquipment true}];
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