The idea was to make a mission that could be enjoyable with up to 50 players, because that's really at the top end of our player-counts. If you want to leave more slots in - perhaps to provide options for taking different attachments - that should be fine. I was just keen to avoid missions that required a cast of thousands to play.SuicideKing wrote:1) How strict is the 50 player cap? I mean, I can make it into a 50p mission without the normal attachments, but with them it'll be up to 64. I mean sure, I could keep only two to three attachments and make it something like 54 or 56, but point is, how much further can I go?
Just get the mission tested, uploaded to main and recorded in FAMDB as normal, then post about it here.SuicideKing wrote:2) Where/how are we supposed to submit the missions? Just leave them on the test server and leave a note here?