
Todo: Fix ARs, maybe mix up the reinforcements especially on different difficulty levels.
This seemed to go pretty well from my perspective, but I was in the air so I wouldn't mind some feedback from the ground. I'm particularly curious as to how the reinforcements felt balance-wise.
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Version History:
V2
Adjusted reinforcements script. AI should be a little smarter about dismounting transports and generally a bit more aggressive.
Fixed end trigger so it fires while players are still in vehicles.
V1
Initial release