Simple adversarial where CSAT and NATO fight over the control of a bunker. Indepedent forces (AI and players) are defending the bunker complex.
Only cover leading up to bunker is various wrecks. Victory by eliminating opposing team(s) or holding the central bunker for 5 minutes.
Slot any two or all three sides. Slotting of independent is optional (there will be some AI at bunkers).
If all three sides, then the recommended slotting is IND:CSAT:NATO 3:2:2.
If there's only two sides it should be 1:1.
fa3_a135_octagoners
Help make Party-approved missions harder
Return to “Finished ArmA 3 Missions”
Jump to
- General
- ↳ After Action Reviews
- Historical Archives
- ↳ Arma 3: Folk ARPS
- ↳ Arma 3 Folk ARPS: After Action Reports
- ↳ Arma 3 Folk ARPS: Need to Know
- ↳ Arma 3 Folk ARPS: Arma 3 Need to Know
- ↳ Arma 3 Folk ARPS: Workshops
- ↳ Arma 3 Folk ARPS: Mission Making & F3 Development
- ↳ Finished Scripts & Guides
- ↳ Finished ArmA 3 Missions
- ↳ Arma 3 Folk ARPS: Discussion
- ↳ Arma 3 Folk ARPS: Other Games
- ↳ DCS World & Other Flight Sims
- ↳ Arma 2: Folk ARPS
- ↳ Arma 2 Folk ARPS: After Action Reports
- ↳ Arma 2 Folk ARPS: Need to Know
- ↳ ArmA 2 Folk ARPS: Arma 2 Need to Know
- ↳ ArmA 2 Folk ARPS: Mission Making & F2 Development
- ↳ Finished Scripts & Coding
- ↳ ArmA 2 Folk ARPS: Joint Op Planning
- ↳ Arma 2 Folk ARPS: Discussion
- ↳ Arma 2 Folk ARPS: Other Games
- ↳ Arma 2: Vanilla+
- ↳ Arma 2 Vanilla+: After Action Reports
- ↳ Arma 2 Vanilla+: Server
- ↳ ArmA 2 Vanilla+: About mods before Vanilla+
- ↳ Arma 2: Folk
- ↳ Arma 2 Folk: After Action Reports
- ↳ Arma 2 Folk: Need to Know
- ↳ ArmA 2 Folk: Arma 2 Need to Know
- ↳ ArmA 2 Folk: Mission Making & F2 Development
- ↳ Arma 2 Folk: Discussion
- ↳ Arma 2 Folk: Other Games
- ↳ Archive: Flight Sims
- ↳ ACMI Review
- ↳ Session FRAG Orders