Teamspeak

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Xiathorn
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Re: Teamspeak

Post by Xiathorn » Thu Jun 17, 2010 1:17 am

If we're lucky, OA will be improved in that regard.

Oh, wait. We're talking about BIS here! Ignore the previous line.

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fer
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Re: Teamspeak

Post by fer » Thu Jun 17, 2010 8:07 am

There is another advantage in not relying completely on the game's VON, especially if the TSx server is on separate hardware, which is that our comms can survive a major server crash. As good as A1 VON was, it never matched TS2 for me - potentially because I was far away from the server. For now, and unless anyone has any strenuous objections, I'm going to work on the basis that we'll launch with TS2, but keep a close eye on A2TS3 and A2:OA's built-in VON capabilities as well.

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Xiathorn
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Re: Teamspeak

Post by Xiathorn » Thu Jun 17, 2010 2:16 pm

Oh right, I had forgotten that. VON quality is pretty bad if you have a latency above about 50-60ms, thanks for reminding me Fer!

The server-crash thing is very important too, while I also like the feel of having a TS channel that is persistent - it means people can chat about the game after the game is over, if they wish.

Lor
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Re: Teamspeak

Post by Lor » Mon Jun 21, 2010 8:29 pm

If TS3 still has no channel commander, then it's out of the question, but as soon as it gets some kind of capability in that respect, I think we should switch to TS3.

I base my opinions only on hearsay and opium dreams. But I really like the TS3 sound quality, and it seems to be a lot more stable for me in terms of its bandwidth usage, which is odd because I think it actually uses MORE bandwidth.

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messiah
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Re: Teamspeak

Post by messiah » Mon Jun 21, 2010 8:45 pm

FYI: http://forum.teamspeak.com/showthread.php?t=55091

R. Ludwig (teamspeak team member) wrote:
"i have to admit that current implemantation is quite half baked. we will make sure that one of the next client releases covers this in a matter that you are pleased."
So we can expect this feature in any case.

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fer
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Re: Teamspeak

Post by fer » Tue Jun 22, 2010 6:07 am

Lor wrote:If TS3 still has no channel commander, then it's out of the question, but as soon as it gets some kind of capability in that respect, I think we should switch to TS3.
That's really the crucial factor right now. As soon as TS3 supports channel commander, OR we can get similar functionality from the TS3/ArmA2 plugin (A2TS3 or whatever it's now called), we'll most likely switch.

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